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Press Releases
  Luna Shattered Hearts hits Steam Greenlight
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07/22/2014
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

For Immediate release

Indie game developer Gillis has launched Luna Shattered Hearts on Steam Greenlight.

http://steamcommunity.com/sharedfiles/filedetails/?id=287685286

Would you risk it all for love?  Find out in Luna Shattered Hearts Episode I.  Confront your dark past, climb out of the deepest pit, find love, and go to war for a tyrannized tribe teetering on extinction.

About Luna Shattered Hearts

Luna - Shattered Hearts - Episode 1 is the first chapter of an Epic Fantasy Platform RPG! It's centered around two main characters, Lithien and Dez. They've both done terrible things in their past, and over the course of the game you'll see them both go through a metamorphosis from being self-centered disasters into the heroes that can confront any kind of adversity. They'll learn to help others, and how to change the world! Along the way they will form a sort of family of rejects. Luna Shattered Hearts Ep1 is now entering its Pre-Beta stage. Episode 1, Episode 2, and Episode 3 and will eventually be combined to create the Luna Omnibus and will at that stage be a full length RPG. Right now Luna is being released in an episodic format. Since the Kickstarter voice tallents like Matt Morea ( www.hearmatt.com/ ), Kimberley Anne Campbell ( http://hear.kim/ ), and Music and SFX composer Philipp ( http://phrostylicious-productions.com/ ) have been added to Luna. The game will be released for free on www.gillisgames.com in a limited 800x600 resolution.  Players will be able to purchase a standalone ‘full screen’ version that has the added benefit of no load time and higher visuals. We hope to offer this option directly on Steam. When I started working on Luna I decided that I was going to do something unique. I was going to make a retro game that used entirely hand-drawn backgrounds while still keeping the levels big where you can scroll around in them. I found that the world was amazing to explore. In nature you don't see straight lines or 45 degree slopes like in a Mario game. In Luna the user sees a truly unique world that they can explore. The combat in Luna is intense, and meant to make it feel more lively. We appreciate any support you can offer for the Greenlight. Thank you.

Elements of Luna

Synthesizing Items: You will have to explore, collect, and experiment within the world to make key items that will help you progress through the world of Luna. Once you find a recipe synthesizing items becomes a snap, and  you can synthesize items like arrows to save yourself the cost of buying them from the store.

Managing your inventory: You will be able to examine the details about each item inside your inventory. Some items are trophy items and are more valuable. You can examine recipes, and orienteer with your map, once discovered. All in an intuitive, and simple way.

Buying and selling items: You'll be able to purchase many items from a shop, but not all items needed to complete the game can be purchased. Some items are dropped only by enemies.  Some items, like Beans can enhance your jump, speed, or defense for a short amount of time.

Minimum System Requirements:

·         AMD Athlon 64 X2 Dual Core 4800+ 2.40 Ghz

·         NVIDIA GeForce 8500 GT

·         2GB of System RAM

Recommended System Specs:

·         Intel i5 level processor.

·         ATI 6850 or equivalent GPU

·         4GB of System RAM

Supported OS

·         Windows XP, Windows 7, Windows 8

·         Mac OSX, and Linux coming soon.