Gamebase Announces Reach3dx Closed Beta Test
RALEIGH, N.C. - (July 22, 2014) – Gamebase announced today that it has launched the closed beta test for Reach3dx. An anticipated follow up to what was unveiled at the 2014 Game Developers Conference. The Reach3dx CBT will showcase the HTML5 version and all features of the engine. For those invited, the closed beta test will run until August 18 th.
Reach3dx is a new, full-featured 3D game engine which provides cross-platform support for iOS, Android, HTML5, and Flash. Based on the OpenFL framework and Haxe, Reach3dx facilitates a creative environment highly familiar to the existing development community. Reach3dx presents a new solution to reliable HTML5 web support, high performance and native user experience on mobile.
Along with efficiency and speed, Reach3dx is based on the popular modular architecture of past Gamebase engines. This architecture allows teams to easily modify, extend and re-factor the solution to meet unique needs of their creative vision. This flexibility distinguishes Reach3dx from engine solutions built around a specific genre.
Best known for its industry-leading 3D game engines, Gamebryo and LightSpeed, Gamebase USA's technologies have been selected by studios around the world to bring nearly 450 titles across more than 15 genres to market, including titles like Disney Epic Mickey 2: The Power of Two, Rocksmith 2014, and Rift: Planes of Telara.
About Gamebase USA
Gamebase Co. Ltd. is headquartered in Seoul, South Korea with an auxilary branch in the Research Triangle Park region of North Carolina USA. Gamebase is the developer of Gamebryo, a 3D game engine that is available for development on all major platforms. Gamebryo, LightSpeed and related logos are trademarks or registered trademarks of Gamebase Co. Ltd. in the United States and other countries. Other names may be trademarks of their respective owners. For more information about Gamebryo, please visit http://www.gamebryo.com.