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October 18, 2018
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  Dynamic Pixel’s Suspense Puzzle PC Game Hello, Neighbor! Moves One Step Closer to Reality with Kickstarter Campaign
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]


VORONEZH, RUSSIA; October 12, 2015 –  Independent mobile game developer  Dynamic Pixels today launched a  Kickstarter crowdfunding campaign for the company’s first ever PC game,  Hello, Neighbor!  This suspenseful first-person logic-puzzle game features smart learning AI as the player’s opponent that offers a fresh experience with every play. The campaign seeks funding to complete development on  Hello, Neighbor!,  which already been approved as part of the Steam platform’s  Greenlight program.

Hello, Neighbor!  places players in the role of a new resident of a small town, living across the street from a seemingly normal neighbor – that is until it’s discovered the neighbor has a secret barricaded behind a boarded-up door in his basement. Given into curiosity, the player must use found objects and wit to find ways into the neighbor’s house to uncover the truth of what’s hidden in the basement, all while the neighbor is studying the player’s actions and learning from their behavior.

“The initial inspiration for Hello, Neighbor! was that, as game players ourselves, we wanted to create a non-linear game that would force players to adapt and change their approach along the way,” said Mikhail Minakov Dynamic Pixels CEO and Founder. “However, to achieve this, it requires really advanced artificial intelligence that can learn and predict a player’s actions. The mysterious neighbor is the perfect personification of such an unpredictable AI opponent.”

A leading Russian developer of tamagotchi titles and a pioneer of the free-to-play game model,  Dynamic Pixels has created and/or published more than 50 games across platforms such as iOS, Android, Windows Phone, J2ME, Bada and Tizen since its inception in 2004. Recent successes include  MewSim and the virtual tamagotchi   My Om Nom, created in conjunction with  ZeptoLab, based on the  Cut the Rope  IP. The Company has garnered awards for “Best Mobile Game”, “Most Positive Game”, and “Best Marketing Campaign”; with its games averaging a score of 4.5/5 and currently being played by millions people worldwide.

The  Hello, Neighbor!  Kickstarter is to help offset development costs of this bigger, more complex project. The campaign’s minimum funding goal is $100,000 and stretch goals include console versions, and adapting the game for VR.  Hello, Neighbor! is slated for release in Fall, 2016.

About Dynamic Pixels

Based in Russia, Dynamic Pixels is a developer of casual and mid-core mobile games. Established in 2004, it has become a high-yielding studio with more than 50 quality titles across multiple platforms including iOS, Android, J2ME and Windows Phone devices. Being a pioneer of the free-to-play business model, Dynamic Pixels gained success with its tamagotchi-style games which were played by millions of users all over the world. Recent game titles include  My Om NomMewSim, and  Goal Defense. The Company has created games for brands and industry leaders including ZeptoLab, Disney, Samsung, Lenovo, Intel, and Qualcomm.

For more information on  Hello, Neighbor!  or other Dynamic Pixels games, please visit To back Hello, Neighbor!, please visit the  Kickstarter campaign.


Additional Resources:

Hello, Neighbor! Kickstarter:

Dynamic Pixels Website :

Hello, Neighbor! Website:

Hello, Neighbor! Twitter:

Hello, Neighbor! Greenlight:

Press Assets:

Hello, Neighbor! Teaser video:

Hello, Neighbor! Prototype gameplay:

Stayin’ Neighbor: