THQ Nordic acquires Rad Rodgers IP
Vienna Austria, Aalborg, Denmark, March 31st, 2016; Today, THQ Nordic announced that an asset purchase agreement with the newly formed Slipgate Studios has been closed. Rad Rodgers will be part of THQ Nordic´s IP portfolio moving forward. On top of that, THQ Nordic and Slipgate Studios have sealed another deal to complete development of Rad Rodgers on PlayStation™ 4 and Xbox One, starting right now.
The Kickstarter financed game brings back the 90's-era PC platformer with a game inspired by classics like Commander Keen, Conker, Ruff'n'Tumble & Jazz Jackrabbit.
“Rad Rodgers was a game we had a lot of fun developing. Beginning with the successful crowd-funding campaign which motivated us extremely, through to the loads of responses and praise we got from fans of the game. It was a great experience for us and now we are happy to let THQ Nordic take over this, as we have the feeling they do not just buy games, but do take good care of them too.” – Frederik Schreiber, Slipgate Studios.
“Rad Rodgers was recently nominated for the award “Best Technical Achievement” at Spilprisen 2017 in Denmark” said Josh Olin, VP Publishing at 3D Realms. “We’re honored to have had the chance to work with such a creative group of indie developers, and happy we could help find Rad Rodgers such a promising new future with our friends at THQ Nordic! 3D Realms will continue our mission to help innovative indies find greater levels of success, faster.”
"I love it when a plan comes together" comments Reinhard Pollice, Business and Product Development Director at THQ Nordic.
About Rad Rodgers
Rad is a rambunctious but spirited young boy who maybe plays too many video games. After dozing off at the tail end of a long night of gaming, Rad awakens to find his dusty old console has turned itself back on. Suddenly a vortex emerges and he's sucked into his TV, where he finds himself the star in his very own video game adventure.
Dusty is Rad's good-hearted but foul-mouthed, now-sentient game console. His clock speed isn't what it used to be, but what he lacks for in megahertz he makes up for with experience and attitude!
Rad & Dusty's adventure begins in the First World, taking them through seven dangerous stages of action-packed, humor-filled, hardcore platforming fun. This decaying jungle world has been infected by a fierce corruption, and it's up to the unlikely buddy-duo Rad and Dusty to save the jungle's inhabitants and restore the Elder Tree as guardian of the land.
- Weapons: Dusty arms Rad with a variety of radical bad-ass weaponry. The Bolt Blaster has unlimited ammo, is easy to use, and more than enough firepower to get the job done. The Phoenix Cannon shoots out a fiery bird whose wingspan lights enemies ablaze as it flies by. There are 5+ weapons in this first chapter, with more to come.
- Sounds & Music: Our composer Andrew Hulshult combined his years of musical experience (both performing and writing) with his passion for retro-style gaming to create an amazing and authentic soundtrack for the game complete with MIDI-inspired music... And synthesizers!
- The Pixelverse: While Rad and Dusty are a great team, only Dusty can enter the electrified Pixelverse -- a dangerous spacetime-breaking region that exists behind the game world. Dusty enters the Pixelverse when necessary to repair glitches in the running game world, allowing both Rad & Dusty to continue their journey.
- Classic Easter Eggs: The game features hard-to-find collectibles in sometimes even harder-to-find classic secret rooms. Use your precision platforming skills to collect 'em all.
PR Contact - UK and Europe
Dead Good Media for THQ Nordic
About THQ Nordic
Founded in 2011, THQ Nordic is a global video game publisher and developer. Based in Vienna, Austria and Karlstad, Sweden with subsidiaries in Germany and the USA, THQ Nordic brands include Darksiders, MX vs. ATV, Red Faction, Titan Quest and many more . THQ Nordic is meant to represent a core approach of doing much more than “owning” a highly competitive portfolio of IPs. It revolves around cherishing them, and aligning them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve.
The company’s internal development studios are Grimlore Games based in Munich, Germany and Rainbow Studios based in Phoenix, Arizona.