Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
DICE 2012: Activision's Hirshberg believes creative people should lead companies
 
GDC 2012 reveals Super Mario 3D Land, Resident Evil Revelations postmortems
 
What drives the developers of Unity?
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics [1]
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
The Parable of Feudal Japan
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [10]
 
The Principles of Game Monetization
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Retro Studios
RETRO - CONTRACT AI Engineer
 
Adhesive Games
UI Technical Artist
 
Adhesive Games
Technical Artist
 
Adhesive Games
Senior Network Engineer
 
Adhesive Games
Senior Engine Programmer
 
Adhesive Games
General Engineer
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
About
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Press Releases

  Conduit Is First to Enable Developers to Create Games for the Chrome of the Browser
  Share on Twitter Share on Facebook RSS
 
 
03/10/2010
 

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

March 10, 2010 — San Francisco, Calif. — Conduit, the company enabling publishers to distribute their offering directly and through its global network of publishers, today announced the availability of new APIs for the creation of “mini-games” that can be played directly in the chrome of Internet Explorer, Firefox and Safari. Conduit is the first to enable this highly engaging method of game play, allowing users to play constantly no matter where they are on the Internet. Game developers that create mini games using the Conduit Platform can add them to the Conduit App Marketplace and distribute to the more than 220,000 web publishers and 100,000,000 users in the Conduit Network.

According to the NPD Group, in their report “Online Gaming 2010,” games are one of the most addictive and popular activities online; the average number of hours spent each week on online gaming has increased by 10 percent in 2009 and now almost half of internet users regularly consume game-related content as part of their browsing routine. Conduit is now offering a new and engaging way for these publishers to reach this influx of new and established gamers.

“This is a whole new way to play games that offers unprecedented opportunities for game developers to constantly engage users,” said Adam Boyden, president of Conduit. “Game developers can benefit from distribution to our huge network, while our web publishers can offer their users highly-engaging apps as part of their branded offering.”

Game developers that leveraged the technology in a beta release have already reported impressive results; for example, baconOppenheim, which developed PiTSi, a virtual pet game, acquired nearly 4 million users since its launch in the Conduit Marketplace.

The new APIs enable entire games to be built using any of the major web standards – like Flash, Silverlight, Java, HTML, and more – and include rich features such as user log-in, virtual currency, and social elements like Facebook account data, and more. Mini games can also interact with other objects and events on the browser page.

For more information on how you can create a Mini Game, please visit www.Conduit.com/minigames for details.

About Conduit®

Conduit enables web publishers to distribute their offerings directly and through its global network of more than 220,000 publishers and their 100 million users. Conduit is the inventor of the SaaS platform that allows game developers to create and distribute their content and products on a branded browser application using all the leading operating systems and Internet browsers including Internet Explorer, Firefox and Safari. The free, powerful Conduit Platform has earned the prestigious TRUSTe Trusted Download certification. The platform has been adopted by game developers like Zynga, OurWorld.com, iWin, Playdom, and others. Any game developer interested in creating their own in-browser, express Mini Game can find more information at http://www.conduit.com/minigames.

# # #

MEDIA CONTACT

Dayna Verstegen

Conduit

dayna@conduit.com

+1.650.340.1550 #101

 
   
   
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.