[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
FOR IMMEDIATE RELEASE
July 20, 2010 (Dallas, TX) – Dallas-based
Advergaming company Blockdot has released their 2010 survey,
revealing that online versions of First-Person Shooter Games have
dropped in popularity, while traditional Board and Puzzle Games
continue to remain strong.
Blockdot, a world-renowned and award-winning studio specializing
in Interactive Entertainment and Advergaming technologies, surveyed
500 users of its gaming portal,
www.kewlbox.com. More than 1 million unique users
“log on and goof off” to Kewlbox.com games each month.
Blockdot builds games for fortune 500 companies, which utilize the
games for content and advertising purposes.
The survey reveals that the old concept of a teenage boy glued
to a game console has been blown away by the mass-market casual
online game player. These online players are engrossed in
quick-play engagements that can last from 5 to 45 minutes per user
session.
For nearly 10 years, Blockdot has been a leader in producing
online games and has tracked how the trends have of online game
play has changed and evolved. This is the third survey Blockdot has
conducted. The goal was to gain insights about lifestyle and
behaviors of both male and female online gamers.
The survey revealed some interesting findings, confirming some
of what you may believe and likely breaking down misconceptions
about gamers. Among the highlights of the 2010 survey, Blockdot
found:
- Most dramatic shift in gaming preferences since 2008:
First-Person Shooter Games, once very strong with males, are now
losing appeal. 20% decline in positive intent to play and 70%
increase in negative intent.
- Puzzle Games remain extremely popular with female players.
Action-Puzzle Games is a growing genre for both males and
females.
- Traditional Board Games remain one of the most popular gaming
genres, with 88% of females and 80% of males indicating a positive
intent to play these games
- Most desired new trend of games is the ability to earn trophies
and achievements.
- 49% of participants have a webcam, but only 17% use it.
- Very few participants have used their webcam for Augmented
Reality games — while a quarter of participants don’t
know what Augmented Reality is.
- Despite the growing attention focused on multi-player games,
most people still prefer single-player game play.
To view the complete survey results, visit Blockdot’s web
site
www.blockdot.com and click on the 2010
Advergaming Survey Results link at the bottom of the page. Or to
open a direct link to the survey, click on
http://www.blockdot.com/assets/pdf/Blockdot-2010AdvergamingSurveyResults.pdf.
About Blockdot and Kewlbox.com
Blockdot, a Media General, Inc. company, is a leading producer
and provider of casual games and company sponsored Advergames.
Blockdot has created over 800 games for a broad range of leading
brands and companies, including American Airlines, AT&T,
Baskin-Robbins, General Motors, Kimberly-Clark, Kraft, Motorola,
M&Ms, Nokia, Universal Pictures and Verizon. Millions of people
play Blockdot games on its game site
www.kewlbox.com, which consistently ranks as one
of the Top 50 gaming portals on the Internet and is used as the
launching site for client Advergames. More information on
Advergaming can be found at
www.blockdot.com.
Blockdot on Twitter –
http://twitter.com/Blockdot
Blockdot on Facebook –
http://www.facebook.com/Blockdot
Kewlbox on Facebook –
http://www.facebook.com/kewlbox
Contact: Dan Ferguson
Blockdot
214-890-4105
dferguson@blockdot.com
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