[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
FOR IMMEDIATE RELEASE
Saarbrücken/Quierschied, Germany – August 17,
2010 – xaitment GmbH / Inc., the leading artificial
intelligence (AI) game tool provider for the video games and
simulations industries, today announced a new licensing agreement
with Epiphany Games, a game development studio based in Sydney,
Australia. Epiphany will use xaitment’s five AI game tools to
develop Frozen Hearth (working title), a fast-paced, real-time
strategy game (RTS) set in a Celtic-inspired fantasy world.
Epiphany will use xaitMap and xaitMove² for pathfinding,
navigation mesh generation, movement and crowd simulations.
xaitControl will be used for modeling character behaviors using
hierarchical modeling structures, and for making live changes to
behaviors while the game is being played using the tool’s
integrated debugger. To model outstanding behavior in only a few
steps, Epiphany will also use xaitment’s tools xaitKnow and
xaitThink, which enable non-player characters (NPCs) to manage
their own knowledge, as well as more flexibly adapt their behavior
to the behavior of game players than ever seen before.
“Our project is an RTS game and we estimated that for us
to build the AI ourselves, it would take quite a long time –
time that we do not have,” said Morgan Lean, CEO of Epiphany
Games. “By using xaitment’s AI tools, we can quickly
and easily implement the AI elements we need into our game so we
can concentrate on the story design. Using middleware will save us
up to one year on development.”
“Epiphany Games is an example of the potential and success
of modern game development,” said Andreas Gerber, Group CEO
of xaitment. “Using xaitment’s AI tool set in
combination with the middleware of our partners allows for faster
development and allows developers to concentrate on the core
questions of the game, like how their AI behaviors and gameplay
should look – instead of wasting time with doing the basics
themselves.”
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For more information, contact:
xaitment GmbH
Julia Ziemann
Communications
Phone: +49 (0) 6897 / 600 80-22
Fax: +49 (0) 6897 / 600 80-20Eemail:
julia.ziemann@xaitment.com
Web:
www.xaitment.com
About xaitment
xaitment GmbH/Inc. is the world leader in AI game tools for the
games and simulations industries. Founded in Germany in 2004,
xaitment offers AI middleware that goes beyond pathfinding.
xaitment's AI game tools enable developers, through easy-to-use
graphical user interfaces, to create automatic navigation mesh
builds, movement behaviors, crowd simulations, hierarchical
probabilistic finite state machines, world descriptions, autonomic
behaviors, and experience-based and inference-based learning
behaviors for computer generated characters. For more information,
visit
www.xaitment.com.
About Epiphany Games
Epiphany Games was established in late 2004. The company
specializes in creating games with a unique story and setting.
Currently, Epiphany Games has designed three games and has begun
production on its first title: 'Frozen Hearth'. Epiphany Games is a
partner of Emergent Game Technology and has licensed their
products. All three of the Epiphany games are to be created using
Emergent’s 'Lightspeed' Engine. To achieve some of its goals,
Epiphany developed the terrain engine for Lightspeed to cater for
its RPG and MMORPG titles. Epiphany intends to continue to develop
new technologies to suit our narrative and game design goals. For
more information, visit epiphanygames.net.
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