[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
- Atoonz, Inc., Korea ’ s No.1 flash game developer,
expects success with its star management simulation game
- Concluded export contract with WeMade Online(Japan) to
enter overseas markets
(2011/01/03)
<Star Project Online (
http://star.vvvic.com/)>, an ‘idol
managing simulation game’ recently raking in an explosive
popularity among Korean female users, is scheduled to be launched
in Japan by early 2011.
Atoonz, Inc. (Jini Lee, CEO), the developer and the operator of
‘Star Project Online’, has recently revealed its recent
service contract for distribution in Japan with WeMade Online
(Jong-gu Choi, CEO).
‘Star Project Online’ was launched last September on
http://www.vvvic.com/, a website directly
operated by Atoonz, Inc., and made its first advance to overseas in
only three months.
WeMade Online which made a contract with Atoonz, Inc. is a game
company established in 2004 that has been successfully servicing
numerous games in Japan, including ‘Seal Online’,
‘R.O.H.A.N’, ’12 Skies II’, ‘N.E.O
Online’ and ‘Last Chaos’.
‘Star Project Online’ is a game where the user acts
as an idol’s personal manager. The game strengthened its
sense of reality by setting the stages to the places in modern
Seoul, with factors such as the in-game weather being synchronized
in real-time with the actual weather. Furthermore, the web game
factor was added to disregard installations or downloads, making it
easy and convenient to run the game anytime anywhere with a single
click. It is also characterized by adding to the story’s
entertainment with the romance comic-style CG and voices of
familiar dubbing artists.
Jini Lee, CEO of Atoonz, Inc., said “’Star Project
Online’ will provide an entertaining agency experience where
the user discovers the star, writes contracts and grows the idol
into a star, a process similar to actual celebrity
management,” and that “The current launching of
‘Star Project Online’ in Japan is intended to propagate
the games of Atoonz, Inc. to Japanese users, as well as to overseas
markets.” She also added, “We will successfully enter
the Japanese market and aim for a full-scale sales growth overseas
in 2011.”
On another hand, ‘Star Project Online’ has also been
developed as a social network game (SNG) last November, and is
gaining an explosive popularity among Korean users by ranking No.1
on Korea’s Nate App Store (
http://appstore.nate.com/1421).
Further details can be confirmed at the homepage of ‘Star
Project Online’ (
http://star.vvvic.com/), and the game’s
music video ‘Twinkle Star’ can be viewed on YouTube (
http://www.youtube.com/watch?v=i4kFOm8DytA).
About Atoonz (Company Introduction)
Atoonz, Inc., the developer of ‘Star Project
Online’, has developed <Jewel Princess ELLEJOU> last
2007 as the first feminine romance simulation game, which has been
serviced in Taiwan (
http://beauty.pinkygame.com) through
www.vvvic.com since last year, and has recently
commenced services in the United States (
http://apps.facebook.com/destinystone). The
company has also developed 5 SNGs(social network game) that are
currently being serviced through Naver and Nate Apps, with each
game gaining great popularity among its users.
For Further Information (Personnel Contact Info)
Name of P.R. (Business) Manager: Suk-Joon Ko
TEL: +82-2-2082-2525
E-Mail:
superko@atoonz.com
MSN:
rhtjrwns@hotmail.com
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