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  Teaching with Technology - 2011 Games in Education Symposium, August 22-23 at Schenectady County Community College
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07/27/2011
 

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

The 2011 Games in Education Symposium, an annual event created as a community service for educators in the Capital District, will be held August 22-23 at Schenectady County Community College. The Symposium is a unique opportunity to hear teachers from across the nation share their experiences in utilizing games and other new media in a range of curriculum. It is free to educators, home schoolers, and school administrators.

 “Tech Valley High School was honored to host last year’s GiE Symposium,” says Dan Liebert, Principal & Chief Academic Officer of Tech Valley High School. “‘Serious Fun’ is a great description of what we would like all teaching and learning to be.  21 st Century education needs to use all the tools available to show students that learning most often happens when we’re having fun.”

From aiding football players 1 to improving visual acuity 2, games are increasingly being used outside of entertainment purposes. Using games for learning is not new, with Oregon Trail being an early example from more than a decade ago. With the advance of technology and increased demands on classroom learning, games and new media are emerging as one of the most effective ways to build content and thinking skills needed for the 21 st century. As one example, the Kauffman Foundation has found that students using computer-generated games to learn algebra were on average able to raise their test results by one grade. 3

"WMHT is delighted to be a major sponsor of Games in Education again," says Katherine Jetter, Vice President of Education at the station. "The symposium is an excellent way for local educators to have a hands on opportunity and learn how to integrate these resources into their classroom. PBS continues to provide educational content in multimedia platforms for learners of all ages. The use of high quality educational digital media supports and accelerates learning both in and outside the classroom. Games in Education strengthens teaching and learning in the 21st century classroom." The integration of transmedia resources in the classroom environment also serves to strengthen the home-school connection, an essential component for student success in school.

Capital Region BOCES has also been a partner for the symposium for the past two years and is back again this year. Dr. Lynne R. Wells, Supervisor of Instructional Services of Capital Region BOCES says "BOCES is proud to continue to collaborate on such a worthwhile professional development opportunity." "Teaching and technology go hand-in-hand in today's learning environment and we are proud to assist in bringing this workshop to educators in the Capital District."

At the Games in Education Symposium local area educators will hear from pioneering in-service educators who have applied games in a wide array of curricula, while gaining familiarity with the technologies that students have grown up with. Practical in-classroom issues are addressed, such as budgetary concerns and meeting state standards. Hands-on exhibits and workshops create opportunities for educators to test drive some of the games and technology that are seeing success in classrooms.

Peggy Sheehy, Instructional Technology Facilitator and Media Specialist, Suffern Middle School, and Founder, MetaVersEd Consulting Ltd, says “Games in Education is the hidden gem of summer conferences in the North East.  I was delighted to discover a smaller conference with so many brilliant speakers and attendees! The perfect size where participants can really sink their teeth into information with plenty of opportunities for one to one and small group networking!  This one is not to be missed!"

"Technology and media are moving at an incredible pace,” explains Tobi Saulnier, CEO of 1st Playable Productions. "Students have grown up immersed in games and digital media, while as parents and educators we are challenged to keep up, let alone find effective ways to use these as tools to promote learning. This conference is an opportunity to dive in and soak up ideas that have been test driven in real classroom situations. With a shared focus on STEM education and project-based learning, Schenectady County Community College is a perfect setting.”

For more information or to register, please visit www.gamesineducation.org. Schenectady County Community College is located at Schenectady County Community College, 78 Washington Avenue, Schenectady, NY 12305.  

 
   
   
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