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Press Releases

  Killing Floor Breaks 1 Million Copies Sold on PC!
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02/15/2012
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

14 February 2012, Roswell, GA

Tripwire Interactive are thrilled to announce that Killing Floor has sold more than 1 million copies on PC - and is still selling strongly! This is a major achievement from any game studio as few games, even multi-million-dollar AAA titles, ever sell over 1 million copies on PC. As a truly independent outfit who have funded ourselves all the way, we are particularly proud of the achievement. Our thanks go to all the developers of the Killing Floor mod and everyone on the team here at Tripwire Interactive, who's continued support has made the game such a huge success.  We would also like to thank all the members of the community who have made maps and other add-ons for the game, with the Killing Floor SDK. And, most importantly, we offer our thanks to all of the fans and everyone who has bought the game over the past two years and helped make Killing Floor the cultural phenomenon that it is today. 

As everyone loves stats, here are some of the important ones:

  • 1.1 MILLION copies of Killing Floor sold on PC in 2 and a half years
  • Nearly 2 million Killing Floor DLC packs sold
  • 45 MILLION hours of Killing Floor played to date
  • 440 MILLION Zeds have been dispatched in Achievements alone - including more than a quarter-million Christmas Santa
  • Zeds are being killed by you at the rate of over 20,000 an hour!
  • Hundreds of custom maps have been created by the community
But we're not just here to brag! In fact we've decided to do something very special to celebrate the 1 million copies milestone. For the next three days we're practically giving the game away with a massive discount of 85% as the "Midweek Madness" feature on Steam this week. That is the cheapest we've ever sold the game for. If you have friends who don't yet play the game, now is the time to educate them on the joys of Killing Floor. You all go on playing the games we make for PC and we'll go on making and supporting them!

Killing Floor will be available this week on the Steam "Midweek Madness" sale at a staggering 85% discount ( http://store.steampowered. com/app/1250/). The game is also available on Gamers' Gate, Gamefly, Green Man Gaming and other digital outlets, as well as in stores across the world.

For the press:

Grab a copy of the celebratory image here:  http://www.killingfloorthegame.com/wp-content/uploads/2012/02/KF_1Million.jpg

About Tripwire Interactive

Based in Roswell, Georgia, Tripwire Interactive is an entertainment software developer and publisher founded in 2005 by the award-winning mod team and winners of the 2004 edition of the "$1,000,000 Make Something Unreal" competition. Released in early 2006, Tripwire Interactive's debut retail title Red Orchestra: Ostfront 41-45 achieved both critical and commercial success garnering several awards including "Multiplayer Game of the Year" and "FPS of the Year" for 2006. Killing Floor, Tripwire's second title, jumped straight to the top of the Steam best-seller list and instantly became one of the top-ten most played FPS games in the world. That success has continued, with over 1 million units of the game sold on PC and nearly 2 million DLC units sold. Red Orchestra 2, released in September 2011, to high praise from the major critics, will continue our tradition of strong, long-term support for our games.

With some of the most-played PC multiplayer games on the market and over 2 million units sold on PC, Tripwire Interactive have proven that with hard work, determination, and great distribution partners, independent game developers can still make a big splash in the games industry. And if that wasn’t enough, Tripwire has now published Zeno Clash, The Ball, and Dwarfs, bringing more independent developers’ products to the world. For more information visit Tripwire Interactive's website at  www.tripwireinteractive.com.  

 
   
   
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