Featured Articles
Sponsored Feature: Updated Tools Spice Up New Ghostbusters Game
By Garret RomaineIn this Intel-sponsored feature, part of the Visual Computing subsite, Ghostbusters game creators Terminal Reality discuss using Intel Graphics Performance Analyzers to optimize the rendering and effects for the PC version of the game
Sponsored Feature: Restless Entities Never Sleep -- The Back End of Warhammer Online: Age of Reckoning
By Lee PurcellIn this Intel-sponsored feature, part of the Visual Computing section, the technical experts behind Mythic and EA's Warhammer Online discuss the mechanics of keeping the MMO running across multiple servers and data centers.
ISV Spotlight
Resident Evil 5
Capcom takes terror out of the shadows...
Resident Evil has undergone a complete refresh to handle the increased horsepower of the Intel® Core™ i7 processor. Read how Capcom worked with Intel to harness the additional processing power and drove RE5 gameplay to new extremes on both desktop AND mobile systems.
Papers, Briefs, and Downloads
Intel® Visual Adrenaline magazine issue #4
The September 2009 issue of the Intel® Visual Adrenaline magazine is all about the game ... how game developers give it their all to create the best immersive gaming experiences possible. DiRT*2* pushes the envelope of rally realism, overhauling vehicle handling, adding multi-vehicle stages, and doing it all with multithreading. NASA offers an MMO that lets you explore the final frontier and find out what's possible - or might be. And Restless Entities Never Sleep takes a look at the awesome creepiness of Warhammer Online*. [13 MBs]
NASA Offers Gamers a Ride to Mars and Beyond
Although only a select group of individuals in the United States become astronauts, NASA is opening up space exploration to anyone with a PC. A NASA collective called Project Astronaut is developing an MMO game. The mission: explore the final frontier and find out what's possible - or might be.


