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Paul Debevec To Speak At Mundos Digitales, Procams 2008

In addition to his SIGGRAPH 2008 sessions on high-dynamic-range imaging and image-based lighting, Paul Debevec, USC IT's Graphics Research associate director and HDRI/IBMR pioneer, will be appearing at a couple more upcoming events which you might want to mark on your calendar.

At Mundos Digitales 2008, a five-day (July 1-5) international festival in Spain focusing on animation, visual effects, and videogames, Debevec will hold an Electronic Theatre screening and a session titled "New Techniques for Acquiring, Rendering, and Displaying Human Performances." He plans to present "recent work for acquiring, rendering, and displaying photo real models of people, objects, and dynamic performances. "

Other notable points for his Mundos Digitales talk include "a new 3D face scanning process that captures high-resolution skin detail by estimating surface orientation from the skin's reflection of polarized spherical gradient illumination," as well as "a new 3D display that leverages 5,000 frames per second video projection to show autostereoscopic, interactive 3D imagery to any number of viewers simultaneously."

At Procams 2008, a projector-camera systems international workshop co-located with SIGGRAPH 2008 in Los Angeles, Debevec will be offering attendees an open-house tour of the USC ICT graphics laboratory, where "an impressive array of projector-camera systems" are being used and developed.

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