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March 27, 2017
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Gamasutra - Gamasutra's VRDC 2016 Coverage!
Catch up on all of Gamasutra's VRDC coverage right here!  
by Gamasutra Community [11.07.16]
Catch up on everything you missed at this year's Virtual Reality Developers Conference, the premier event for creators of immersive VR and AR experiences, right here.
VR, VRDC

What's the human element of designing for VR?  
by Bryant Francis [11.04.16]
We talked with virtual reality designers Robin Hunicke and Ben Vance about considering the human element in designing for VR
VR, Design, Video, VRDC

VRDC successfully wraps its sold-out inaugural event, will return next year  
by Staff [11.04.16]
"We could not be more pleased with the outcome of VRDC and are thrilled to grow the events in 2017 on the heels of such successful launches," said GDC and VRDC general manager Meggan Scavio.
VR, Business/Marketing, VRDC

Devs of Job Simulator, Audiosurf and more join Valve's Steam VR Arcade effort  
by Alex Wawro [11.03.16]
The company's little-known but burgeoning Steam VR Arcade licensing initiative is expanding to include games like Tilt Brush, Audioshield and Job Simulator.
VR, Business/Marketing, VRDC

Eagle Flight dev shares lessons learned about making comfy VR games 2
by Alex Wawro [11.03.16]
Ubisoft Montreal's Olivier Palmieri took the stage at VRDC in San Francisco to talk in more depth about the Eagle Flight dev process and what he's learned about designing comfortable VR games.
VR, Design, VRDC

Cameras, HUDs and WTF: Improving the usability of your next VR game  
by Alex Wawro [11.02.16]
XEODesign founder Nicole Lazzaro took the stage at VRDC in San Francisco today to share some key lessons he and her team have learned about creating usable, approachable VR games.
VR, Design, VRDC

Lessons on VR motion and interactivity from leading VR devs  
by Kris Graft [11.02.16]
A panel of virtual reality developers on notable VR games including Job Simulator, Star Trek: Bridge Crew, and others shared lessons about interactivity and motion in VR at the Virtual Reality Developers Conference.
VR, Design, VRDC

It took more than 50 years of innovation to create modern VR  
by Alissa McAloon [11.02.16]
Learn more about the shockingly deep and complex origins of virtual reality through an in-depth look at the 25 most influential creators that helped bring VR technology to where it is today.
VR, Design, Production, VRDC

'Text looks rubbish' and other VR design lessons learned on EVE: Valkyrie  
by Alex Wawro [11.02.16]
“You have to dial everything up to 11 in terms of feedback,” said CCP's Andrew Willans today in a talk about VR game design lessons learned during EVE: Valkyrie's development. Also: Text sucks in VR.
VR, Design, VRDC

'Less poking, more stroking' - Hunicke's nuanced ideas on VR interactivity 1
by Kris Graft [11.02.16]
For Robin Hunicke, CEO and designer for San Francisco-based game studio Funomena, paying attention to what your physical body is doing in VR is of the utmost importance.
VR, Video, VRDC

HoloLens dev shares advice on developing mixed-reality games 1
by Alex Wawro [11.02.16]
“It’s called mixed reality for a reason," Flarb founder and HoloLens developer Ralph Barbagallo said today at VRDC. When you’re planning your HoloLens content...you can use the real world.”
VR, Production, VRDC

7 tips for VR game designers, from Google's Noah Falstein 1
by Alex Wawro [11.02.16]
Today Falstein came to VRDC to share what he’s learned about the many ways VR confounds traditional design expectations. His top lesson? We don't know enough -- so go out there and learn, then share!
VR, Design, VRDC

See you tomorrow at the inaugural standalone Virtual Reality Developers Conference!  
by Staff [11.01.16]
The first-ever standalone Virtual Reality Developers Conference starts tomorrow! Passes are sold out, so for those of you attending, show organizers have one message: get ready to have a good time!
VR, Programming, Art, Audio, Design, Production, Business/Marketing, VRDC

Get cutting-edge info from Microsoft, Google and Qualcomm at VRDC!  
by Staff [10.26.16]
The makers of HoloLens, Tango and other cutting-edge technologies are sponsoring in-depth talks about how developers can make the most of the latest VR/AR tech at VRDC next week!
VR, VRDC

Get ready -- VRDC is happening next week!  
by Staff [10.25.16]
If you haven't already, there's still time to register online for a VRDC pass that grants you access to a wide variety of talks, demos and workshops during the show, which is happening next week!
VR, VRDC

Learn to build mixed realities for HoloLens, Tango and beyond at VRDC!  
by Staff [10.24.16]
At VRDC, Rabbx's Aaron Pulkka & Ant Hives Games' Cyrus Lum will share critical lessons learned from creating award-winning mixedreality experiences for Microsoft's HoloLens and Google's Project Tango.
VR, Design, VRDC

Come out to VRDC and get tips on telling great stories in VR  
by Staff [10.21.16]
At the inaugural standalone Virtual Reality Developers Conference this November, Soap Collective's Logan Dwight will be presenting an engaging presentation about VR tale-telling. Don't miss it!
VR, Design, VRDC

Learn about the future of VR/AR from HTC, Intel and ARM at VRDC!  
by Staff [10.20.16]
Cutting-edge companies like HTC, Microsoft and Intel are sponsoring in-depth talks about everything from where VR is now to where it's going -- and how developers can make the most of it -- at VRDC!
VR, Programming, Design, Production, VRDC

Making third-person VR game HUDs is hard -- learn to do it right at VRDC!  
by Staff [10.19.16]
Experienced UI designer Joost Peters will be speaking at the Virtual Reality Developers Conference next month and sharing critical lessons learned about designing the UI for third-person VR games.
VR, Design, VRDC

Get VR game dev tips from Ubisoft, Double Fine, CCP and more at VRDC!  
by Staff [10.18.16]
Come out to the first-ever Virtual Reality Developers Conference next month to get behind-the-scenes VR/AR game dev insight from leading game makers at Double Fine, Ubisoft, CCP Games, and more!
VR, Design, Production, VRDC

Learn how to design better mixed-reality experiences at VRDC!  
by Staff [10.17.16]
Omer Shapira is a lead technical artist with Nvidia, and at VRDC he'll be sharing some lessons learned by Framestore, Nvidia and more about solving complicated mixed-reality development problems.
VR, Design, VRDC

Catch Google sharing VR prototyping lessons learned at VRDC!  
by Staff [10.14.16]
Over the last year, Google teams have built more than 75 VR experiments. In his rapid-fire VRDC talk on "Lessons Learned from VR Prototyping," Rob Jagnow will share Google's learnings with you!
VR, Design, Production, VRDC

Learn about the latest AR and VR innovations at VRDC 2016!  
by Staff [10.12.16]
VRDC is all about exploring and discussing the latest in VR/AR game and experience design, so today organizers want to quickly run down a sample of the talks you'll find on the conference's Innovation track.
VR, Design, VRDC

VRDC attendees, don't miss the special opening night reception!  
by Staff [10.11.16]
If you're planning to attend the first-ever standalone Virtual Reality Developers Conference in San Francisco this November, make sure to make time to attend the special opening night soiree!
VR, Business/Marketing, VRDC

Come to VRDC and see how NASA is using VR to train astronauts  
by Staff [10.10.16]
Come out to the Virtual Reality Developers Conference this November to hear NASA engineers talk about how and why they're using modern VR tech to train today's astronauts!
VR, VRDC, GDC

Come to VRDC and learn to create immersive audioscapes for VR/AR games  
by Staff [10.07.16]
Syndicate 17 cofounder and all-around audio wizard Chanel Summers will be sharing her expertise on the subject in a talk at the inaugural standalone Virtual Reality Developers Conference this November!
VR, Audio, VRDC

Intel, Google and Morph 3D join growing list of cutting-edge VRDC sponsors  
by Staff [10.06.16]
Tech giants Intel and Google join cutting-edge tech firm Morph 3D as leading sponsors getting behind VRDC in November. Don't miss it!
VR, Business/Marketing, VRDC

Attend VRDC and learn to build great brand experiences for VR  
by Staff [10.05.16]
The first standalone Virtual Reality Developers Conference is coming up in November, so today organizers want to quickly highlight some of the many great brand-oriented talks taking place at the show!
VR, Business/Marketing, VRDC

Learn to build immersive VR experiences for the web at VRDC  
by Staff [10.04.16]
At the inaugural standalone Virtual Reality Developers Conference this November WeVR VP (and VR pioneer) Tony Parisi will share insight into how you can start designing VR for the web, via WebVR!
VR, Design, VRDC

Come check out some of the latest VR games and tech at VRDC!  
by Staff [10.03.16]
The best way to understand the power of VR is to experience it, so today VRDC organizers reveal some of the VR demos that will be made available for all VRDC attendees to check out in November!
VR, VRDC

At VRDC, experts share lessons learned surviving the early days of VR  
by Staff [09.30.16]
You can hear some of those learnings for yourself at the inaugural standalone Virtual Reality Developers Conference this November, where a group of VR/AR pioneers will share their experiences.
VR, Design, Production, VRDC

Google, Microsoft, HTC among VRDC's growing list of cutting-edge exhibitors  
by Staff [09.29.16]
The inaugural standalone Virtual Reality Developers Conference kicks off this November, so organizers quickly highlight the cutting-edge companies who have already signed on to exhibit at the show!
VR, Smartphone/Tablet, Business/Marketing, VRDC

At VRDC you'll see how Chernobyl was authentically recreated in VR  
by Staff [09.28.16]
Come out to the Virtual Reality Developers Conference this November and hear the head of Polish studio The Farm 51 share how they authentically recreated the Chernobyl Exclusion Zone in VR. It's nuts!
VR, Art, Design, Production, VRDC

Come to VRDC and learn to use sound more effectively in your VR game  
by Staff [09.26.16]
Attend the standalone Virtual Reality Developers Conference in November to see a VR audio expert share lessons learned from working on remarkable mixed-reality, full-body experiences for "The Void."
VR, Audio, VRDC

Today is the last day to submit talks for the Summits and VRDC at GDC 2017!  
by Staff [09.23.16]
GDC organizers want to remind you that today is the last day to propose a talk for one of the Game Developers Conference 2017 Summits or the VR-focused VRDC at GDC 2017!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, VRDC, GDC

Get expert advice on implementing great VR hand-tracking at VRDC  
by Staff [09.23.16]
Veteran game developer Matt Newport is now chief technology officer at VR firm Osso VR, and at VRDC he'll be running down the finer points of great, accurate hand-tracking in VR game and experiences.
VR, Design, VRDC

Tomorrow is the deadline to submit talks for the Summits and VRDC at GDC 2017!  
by Staff [09.22.16]
The call for talk submissions for the VRDC and the specialized Summits that help open the 2017 Game Developers Conference closes this Friday, September 23rd at 11:59 PM Pacific!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, VRDC, GDC

VR Ethics: Come to VRDC and learn how not to join the league of evil 1
by Staff [09.12.16]
At the inaugural standalone Virtual Reality Developers Conference this November a panel of experts will gather to discuss the value of ethics in VR experience design.
VR, Design, VRDC

Attend VRDC to see how AR tools can be integrated into the workplace  
by Staff [09.09.16]
At the Virtual Reality Developers Conference this November IBM engineer Rosstin Murphy will help answer the question of "how do I use AR/VR technology to work more efficiently?"
VR, Business/Marketing, VRDC

At VRDC you'll learn when (and when not) to apply existing design rules to VR 1
by Staff [09.07.16]
At VRDC in November, Google's chief game designer Noah Falstein will explore seven ways virtual reality confounds established design expectations. Don't miss it!
VR, Design, VRDC

Reminder: Early registration for VRDC ends tomorrow!  
by Staff [09.06.16]
Early registration for the first-ever standalone Virtual Reality Developers Conference ends tomorrow at 11:59 PM Pacific, so organizers are encouraging attendees to register now at a discount.
VR, Business/Marketing, VRDC

Attend VRDC and see how VR/AR is shaping the future of healthcare  
by Staff [09.05.16]
As part of the cutting-edge coverage of the virtual- and augmented-reaility industries at VRDC, a panel of experts will explore how VR/AR can be used to improve healthcare.
VR, VRDC

Come to VRDC for a great postmortem of Funomena's AR game Woorld  
by Staff [09.02.16]
Make sure to come to VRDC in November, where Funomena's Vu Ha will discuss how Funomena's team designed their unique augmented reality game for Google's Tango technology.
VR, Design, VRDC

Don't miss the great VR/AR game and entertainment talks at VRDC!  
by Staff [09.01.16]
From Double Fine to CCP Games to Ubisoft, organizers run down a sample of some of the great talks taking place as part of the Games & Entertainment track at this year's standalone VRDC!
VR, Design, VRDC