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September 30, 2020
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  CD Projekt backtracks on anti-crunch commitments ahead of Cyberpunk launch
image Cyberpunk 2077 developer CD Projekt Red has regained on its promise to avoid mandatory crunch on the long-gestating RPG.
  Lessons from a year of running Remnant: From the Ashes
image One year after the launch of Remnant: From the Ashes, creative director David Adams discusses what Gunfire Games has learned getting into the world of live games.
  Epic and Apple don't want Fortnite dispute settled by a jury
image The legal dispute between Apple and Epic Games will be settled by a judge rather than a jury, if both companies get their way.
  Sumo Group acquires development studio Pipeworks to break into the U.S.
image The deal is part of Sumo's plan to break into the U.S. market, and includes Pipeworks' 134-strong team and original properties like Prominence Poker
  Get a job: Join Airship Syndicate as a Senior VFX Artist
image Airship is currently seeking a Senior VFX artist to help drive the creation and quality of VFX across the studio on multiple projects.
3 Don't Miss: The real story of Torchlight's music
image In this thoughtful, detailed interview, Matt Uelmen, composer for Runic Games' Torchlight discusses the tactics he took in creating the music for the game, and his experiences on Diablo and WoW at Blizzard.
  Blog: Which do you need - a UX designer, game designer, or both?
image If we talk about user experience, we are at the heart of the game and that is the domain of the game designer. So who do you need: A UX designer, a game designer, or both?
  Starting in November, Xbox Game Pass Ultimate will include EA Play
image A partnership with Xbox and Electronic Arts sees EA's subscription-based library rolled into Xbox's existing Xbox Game Pass Ultimate membership.
  Video: Designing game communities for kindness
image In this 2020 GDC Summer talk, Kitfox Games' Victoria Tran explains how developers can build game communities with inherent kindness in mind.
  Former Techland staffers reunite to form data-driven publisher Untold Tales
image A group of former Techland staffers have reunited to establish Untold Tales, a new data-driven publisher focused on single player games with engaging narratives.
  Blog: Understanding detective game design - Puzzles vs. story
image Our first devlog is an extensive writeup of research and experimentation around the question of what makes a good detective game.
  WWE 2K maker Take-Two heading to trial after copying tattoo artist's work
image WWE 2K series maker Take-Two Interactive Software is heading to trial over allegations of copyright infringement after a tattoo artist claimed the company reproduced their work without authorization. 
  Blog: Historians discuss A Total War Saga: Troy
image Historians Bob Whitaker and Kate Cook discuss A Total War Saga: Troy. Topics include history and myth, the Iliad, Bronze Age civilization, and ancient combat.
1 Does your game have 'staying power'?
image This game discovery round up looks at what happens if you have a slow start, but your game is great. Can we all hold out hope and push for that Wandersong-style long tail?
1 Get a job: Volition is hiring a Senior Engine Programmer
image Volition is seeking an energetic, driven, and skilled engine programmer to participate in the development of technology for our next generation of titles.
  Apple and Epic's big anti-trust showdown likely to take place next summer
image A California judge suggested the case be handled by a jury, but has yet to budge on her previous ruling that Apple is within its rights to ban Fortnite from the App Store.
  Tekken franchise surpasses 50 million sales
image Tekken, one of the longstanding mainstays in the fighting game world, has officially surpassed 50 million sales across the franchise's entire history.
2 Don't Miss: How Jackbox CEO Mike Bilder is grappling with quarantine-driven success
image As stay-at-home orders accelerated, so did the success of Chicago developer Jackbox Games. CEO Mike Bilder breaks down what it's been like with interest in Jackbox at an all-time high.
  Blog: Amazon's Luna, what's on the Steam front page, and more on discoverability
image All kinds of the latest game discoverability/platform news - from Amazon Luna analysis to front-page Steam explanations and more.
  Video: How game companies can do better philanthropy
image In this 2020 GDC Summer session, Derrick Morton & Daniel Widner discuss the benefits of incorporating social responsibility as a business strategy for free-to- play games.
  Phil Spencer: Microsoft 'absolutely' plans on releasing future console hardware
image Xbox chief Phil Spencer has indicated that Microsoft still intends to release new consoles following the launch of the Xbox Series S and Xbox Series X.
  Sponsored: Get started with Dolby Vision and Dolby Atmos on Xbox Series X
image The Xbox Series X|S will be the first consoles to support Dolby Atmos and Dolby Vision, giving game developers the power to create an unparalleled gaming experience and deliver enhanced audio and graphics.
  Zynga is shutting down FarmVille after over a decade
image Zynga is shutting down the original FarmVille at the end of this year, over a decade after the popular Facebook title launched.
  Blog: A Space Moguls map screen retrospective
image A technical article describing the development of the map screen of Space Moguls for Commodore 64.
  Q&A: Lair of the Clockwork God devs on the infinite hustle of indie development
image "I think peoples' expectations of the quality of even a basic, entry-level indie game is now so high that it's becoming near-impossible to remain a one-man-band."

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  GameDataCrunch: my facts-first game metrics website
by Lars Doucet
I'm working on a new website called GameDataCrunch.com, a new way to understand the game industry by...
1 Does your game have 'staying power'?
by Simon Carless
This game discovery round up looks at what happens if you have a slow start, but your game is great....
  Monitor Your Memory Usage - By Asset Type & Automatically
by Ruben Torres Bonet
Access your Unity Memory Metrics without attaching the Profiler? I'm sold! Let me introduce you to...
  Detective Game Design: Puzzles vs. Story (Lacuna Devlog)
by Julian Colbus
Our first devlog is an extensive writeup of research and experimentation around the question what...
  Historians discuss Total War Troy
by Bob Whitaker
Historians Bob Whitaker and Kate Cook discuss Troy: A Total War Saga. Topics include history and...

[Read More]

arrowPress Releases
Designing A Thrilling Arcade Experience For VR
image Game design student Vincent Trinel examines the creative decisions that shaped Quash, a VR experience inspired by classic brick-breaking arcade games.
Three Ways To Make Time For Your Game Project
image Rahul Sehgal offers up three techniques game designers can use to set aside free time in their schedules in order to invest additional hours into their projects.
Designing Non-Violent Games
image Brian Fairbanks discusses the principles of designing non-violent games, allowing developers to broaden their project's appeal while exploring alternate gameplay mechanics.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Ozone Music and Sound
Ozone Music and Sound Some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., Game Developers around the world, and Recording Artists, trust their Creative Audio to Ozone Music and Sound, you should too.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at an affordable rate!
Motion Logic Studios LLC
Motion Logic Studios LLC Motion Logic Studios is a Los Angeles based company dedicated to providing high-end Art and Animation services to the video game industry.

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