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June 25, 2019
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  Gumi ups investment in My Crypto Heroes dev Double Jump.Tokyo
image Gumi has acquired ¥179,536,500 worth of shares in the game dev studio Double Jump.Tokyo, building on an earlier investment in the company from late 2018.
  World War Z has topped 700,000 sales on the Epic Games Store
image Saber Interactive's co-op shooter World War Z has sold 700,000 copies on the Epic Games Store alone.
  See the future of location-based AR/VR entertainment at XRDC!
image Location-based experiences are a great way to introduce newcomers to AR/VR, and at XRDC in San Francisco this October you'll get behind-the-scenes insight into how to make them fun and successful.
  Blog: Localizing your game without making it suck
image Don't fall into the trap of underestimating the complications of localization. Here are some tips and lessons I learned from localizing Kenshi in seven languages.
  Humble has raised $150M for charity through bundles and storefront
image Humble has raised $150 million for charity since launching its pay-what-you-like game bundles back in 2010.
  Square Enix partners with Gary Sinise Foundation to raise cash for first responders
image Final Fantasy XIV: Shadowbringers developer Square Enix has launched a fundraising campaign to help support defenders, veterans, and first responders in the United States.
  Blog: The love-hate relationship between marketeers and social media
image I often joke that I hate social media, but I always preface that with acknowledging the pros both for business purposes and spreading messages. Let's look at that complicated relationship.
1 Building interesting emergence in Dying Light 2
image Lead game designer Tymone Smektala explains how a 50 percent completion rate for Dying Light has helped push Techland into making an emergent, choice-driven sequel.
  Get a job: New World Interactive is hiring a Full Stack Game Programmer
image New World Interactive is looking for a programmer to develop and maintain high-volume, highly scalable distributed systems, both player-facing and internal and more as part of its Calgary-based team.
  Sea of Thieves is the game it is today because of Game Pass, says Xbox head
image "As [Xbox] Game Pass continues to grow, it’s been an interesting way to watch our whole dynamic of, ‘What does it mean to engage customers with that game?’"
  Bungie pushes back Destiny 2 fix to maintain dev work-life balance
image Creative director Luke Smith offered a brief comment on how the studio frames its conversations about crunch during a recent live stream.
33 Don't Miss: 20 essential real-world games to study (and play!)
image In this classic feature we profile games like Chess and Go through pen-and-paper RPGs like Call of Cthulhu, European games like The Settlers of Catan, and more -- each with a unique design lesson.
  Steam ending support for Ubuntu over 32-bit compatibility
image Future versions of the Linux distribution Ubuntu won't be supported by Steam, a decision that follows Ubuntu's announcement that it is ending support for 32-bit programs.
  Sponsored: How Lord of the Rings Online cranked up store conversions
image Here are some best practices that, alongside a partnership with Xsolla, helped Lord of the Rings Online developer Standing Stone Games level up their store conversions and prevent fraud.
  Blog: An archaeologist considers Heaven's Vault
image Bob Whitaker talks with archaeologist Andrew Reinhard about Heaven's Vault, the latest game from Inkle Studios. Topics include archaeology, archaeologists in games, and artifact colonialism.
  Report: Microsoft has laid off content creation staff at Mixer and Inside Xbox
image Microsoft appears to have laid off an unknown number of staff from its internal content creation teams at Mixer and Inside Xbox.
  Blog: On narrative from a cognitive perspective - Part 4
image 'Putting into play' is part of a project that aims to explain, from a cognitive and narrative perspective, the mind and hands-on approach to the design of an engaging and dynamic game system.
  The U.S. Government has blocked League of Legends in Iran and Syria
image League of Legends has been blocked in Iran due to rising political tensions between the Middle Eastern country and the United States.
2 How id built Wolfenstein 3D using Commander Keen tech
image This chapter of Fabien Sanglard's "Game Engine Black Book: Wolfenstein 3D" tells the origin story of id Software's first breakout FPS, and how it was built atop the success and tech of Commander Keen.
  Video Game Deep Cuts: My Friend Pedro's Elite Beat Agent
image This week's roundup includes a look at breakout indie action game My Friend Pedro, a much-deserved history of the excellent Elite Beat Agents series, on Mordhau's surprisingly hot debut, & lots more.
  Get a job: Vicarious Visions, Square Enix, and more are hiring now!
image From Software Engineers to VFX Artists, here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
2 Don't Miss: Dissecting the revolutionary game design of Super Mario Kart
image Over 25 years ago, one of the weirdest, most innovative, influential and enduring games was released. Gamasutra talked to a dev, a historian, and pro players about the legacy of Super Mario Kart.
2 Project Babel dev Colopl says employees inflated sales to boost app rankings
image Project Babel developer Colopl says that a pair of employees poured roughly $79,000 into the recently launched mobile game with the goal of artificially raising the game’s ranking on top grossing app lists.
2 Subscription services unlikely to replace traditional game sales, says WBIE
image Warner Bros Interactive Entertainment president David Haddad tells VentureBeat that streaming and traditional premium sales serve two different types of players.
1 Blog: Consoles are resilient for now, but cloud gaming poses new challenges
image Senior Analyst Matthew Bailey shares insights from Ovum's latest Game Console Device Forecast -- analyzing key trends shaping the future of the home game console market.

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  Charting Through Pacing of Uncharted 2. Part 1 - Pacing Principles
by Stanislav Costiuc
Uncharted 2 has some of the most exceptional pacing in action/adventure video games. Let's take a...
  Crowdfunding Without A Graphic Designer
by Iuliana U
Should you spend money on a Graphic Designer for your Crowdfunding campaign or can you do it...
1 Localising Your Game: How To Make It Not Suck
by Natalie Mikkelson
Underestimating the complications of localisation - My tips and lessons learned from localising...
  Video Game Deep Cuts: My Friend Pedro's Elite Beat Agent
by Simon Carless
This week's roundup includes a look at breakout indie action game My Friend Pedro, a much-deserved...
1 Consoles are resilient for now, but cloud gaming will create new dynamics and competition
by Matthew Bailey
Senior Analyst Matthew Bailey shares insights from Ovum’s latest Game Console Device Forecast -...

[Read More]

arrowPress Releases
Postmortem: Elimination
image New York University PhD candidate Ahmed Khalifa explains how his team gathered player data to evaluate the design decisions made during a recent project.
Co-Opportunity: Lessons Learned Working Full-Time
image Game design student Jake Carfagno recalls his recent experience working full-time as part of Drexel University's cooperative education program.
How We Launched Our Game With No Marketing Budget
image Pixeljam's Miles Tilmann lays out the logistics of launching a game with little or no marketing budget, including tips for reaching out to your audience.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Sunrisez Entertainment
Sunrisez Entertainment We are specialized in providing digital art services to the video game and animation industries.
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

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