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July 18, 2018
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  Pokemon Go developer Niantic acquires Seismic Games
image Seismic is comprised of industry veterans from studios like Activision and Pandemic, and has worked on mobile and VR titles like Marvel: Strike Force and Blade Runner Revelations.
1 Blog: Studying the level design of The Last of Us: Part II
image Gameloft level designer Ovidiu Mantoc analyzes some of the design beats showcased in the recent gameplay trailer for The Last of Us: Part II.
  Devs weigh in on the best ways to write and design characters
image Game devs Chris Avellone, Obsidian's Carrie Patel, and Guerrilla's Dan Calvert chat with Gamasutra about how they and their teams write and design characters -- from start to finish.
  Blizzard does away with World of Warcraft Battle Chest pricing
image An update to the Blizzard store appears to confirm that purchasing the base game of World of Warcraft will no longer be required, only a subscription to the game.
  Video: Populating the open world of Horizon Zero Dawn
image In this GDC 2018 talk, Guerrilla Games' Daniel Calvert explains how the studio approached the challenges of making characters for Horizon Zero Dawn.
1 Pirated copies of Surviving Mars and Frostpunk sold on Amazon
image It was discovered over the weekend that Amazon had temporarily sold pirated copies of PC games like Frostpunk and Surviving Mars.
  Get a job: ZeniMax Online Studios is looking for a Mobile Backend Engineer
image Zenimax Online Studios is looking for someone to work closely with the mobile games team to design and maintain a custom backend infrastructure as a member of its team in Maryland.
3 Don't Miss: How 1979 Revolution: Black Friday drops players into a real crisis
image In this 2016 interview, developer Navid Khonsari details the personal experiences that inspired him to tell the story of the Iranian Revolution in his award-winning game 1979 Revolution: Black Friday.
1 PAX 10 reveals Praey for the Gods, Shift Quantum, and more for 2018 showcase
image The folks behind PAX 10 have revealed the 10 games set to be featured in the annual showcase at PAX West this fall.
  Back catalog games continue to drive growth for Ubisoft as Q1 sales hit $466M
image Even beyond just back catalog titles, most categories reported in Ubisoft’s quarterly release saw a significant increase when compared to the first quarter of the 2017-2018 fiscal year.
1 Blog: Creating scriptable objects with Unity
image As you might've guessed, the main objective of this blog post is to give you an idea about how to handle ScriptableObject in Unity.
  GDC 2019 announces call for papers, submit your talks now!
image Now is the time to submit your talks for the 2019 Game Developers Conference!
3 Blog: A Cultist Simulator retrospective
image The postmortem for Weather Factory's 1920s Lovecraftian card game Cultist Simulator, an indie success story for 2018.
  Octi nets $7.5M to create AR tech that understands the human body
image Augmented reality outfit Octi has raised $7.5 million in seed funding to help it create AR tech that can understand the human body and its movements.
  App Store and Google Play spending hits $34.4B during first half of 2018
image That marks a year-over-year increase of 27.8 percent, and mobile games were largely responsible for bringing home the bacon.
  Blog: Multi-tiered horror design with Resident Evil Remastered
image While plenty of people are talking about the Resident Evil 2 remake, I want to go back to the first remastered to see how it used enemy designs to ramp up the horror.
2 Book Excerpt: Keeping the player at the heart of the story
image In this chapter of "Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling" author Toiya Kristen Finley, Phd unpacks the narrative design process for games built for mobile devices.
2 Saudi Arabia appears to ban 47 video games after deaths of children
image UPDATED The Saudi General Commission for Audiovisual Media has banned several video games in the wake of the deaths of two children (though the deaths appear unrelated at this time).
  Video: The 10-year evolution of the Assassins Creed franchise
image In this GDC 2018 presentation, Ubisoft's Jean Guesdon breaks down the evolution behind the Assassin's Creed brand.
5 Valve is temporarily withholding adult games from Steam
image Adult games are currently being temporarily withheld from Steam.
  Get a job: Amazon Game Studios is hiring a Gameplay Animator
image The Crucible Team at Amazon Game Studios is looking for a hardworking, self-motivated, and talented animator to help give emotion and life to its games.
  How Ubisoft approached revitalizing The Division, Siege, and other live games
image “You keep on adding to the experience, and you see people talk about it later." Ubisoft's Laurent Detoc explores how post-launch support has benefitted games like The Division.
  Game Maker's Toolkit debuts new series on designing for accessibility
image Game Maker's Toolkit's Mark Brown discusses designing for disability in a new video series exploring how devs can design their games with accessibility in mind.
  Huuuge Games launches mobile publishing label Tap Tap Games
image Huuuge Games, the company behind the social casino platform Huuuge Casino, is taking aim at casual mobile games through a new publishing branch called Tap Tap Games.
6 Don't Miss: A postmortem for Naughty Dog's Uncharted: Drake's Fortune
image The developers behind the first game in the Uncharted series explain what made the game the 'biggest and most complex' challenge the studio had faced up to that point in this 2008 postmortem.

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  The Warning of the World of Warcraft Effect
by Josh Bycer
Today's post looks at the phenomenon dubbed the "War of Warcraft Effect," and the warning that comes...
  How to take 7 years to ship a beta
by Ben Porter
How can you take 7 years to make your game? Here are some important tips and tricks for taking your...
  Who will will the race to be the dominant streaming service for games?
by Morgan Jaffit
Everybody wants to become the dominant player in the games subscription space - but who will be left...
  Crowdfunding and Video Games: 2018 Mid-Year Update
by Thomas Bidaux
A look into the performance of video games projects on Kickstarter and
1 Level Design Study: The Last of Us Part II gameplay trailer level
by Ovidiu Mantoc
A short study of the level from The Last of Us Part II gameplay trailer.

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arrowPress Releases
Making Our First Indie Game After University
image Birdmask's Lorcan Mc Garry Hunt reflects on his post-grad experience with a UCA Farnham incubator program for first-time indie developers.
Everything Is Authored
image Arguing that narrative plays a role in all media, Gregory Pellechi explains how every element in a game is deliberate and contributes to the story being told.
Orchestrating Gameworlds: A Prefab Primer
image Nathan Cheever demonstrates how you can use prefab systems to manage your in-game content, make quick changes, and share progress with your team.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Sunrise Animation Studios
Sunrise Animation Studios Sunrise Animation Studios based at Kuala Lumpur, Malaysia. We are specialized in providing digital art services to the video game and animation industries.
GameVision Studios
GameVision Studios Disney, Kabam, King, Glu Mobile, DeNA, PoketGems, and many more. The world's leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Mad Marker Studios
Mad Marker Studios

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