Get a job: Klang Games is hiring an AI Engineer
Klang is looking for anÂ AI Engineer (f/m/x)Â who enjoys a collaborative and creative work environment to join us in one of the most exciting cities on the planet!
Don't Miss: An oral ('Sporal'?) history on the development of Maxis' Spore
Former team members look back on the triumphs and challenges in developing one of the most ambitious games of all time.
8,000 games have been pulled from the App Store in China over missing ISBNs
Apple is bringing its App Store policies in-line with Chinese regulation by requiring paid and in-app purchase-bearing games to receive government approval to appear on its storefront.
Ex-Game Informer EIC Andy McNamara joins EA
Longtime Game Informer editor-in-chief Andy McNamara has joined up with Electronic Arts as the company's new director of comms strategy.
Video: Emergent storytelling techniques in The Sims
In this GDC 2018 session game devÂ Matt Brown examines the various techniques employed across all four generations of The Sims
Â to empower player-driven and emergent storytelling.
Sony invests $250 million in Epic Games
Sony has made a multimillion dollar investment into Fortnite and Unreal Engine maker Epic Games, grabbing itself a minority stake in the company for the price of $250 million.
Get a sneak peek at the platform you'll be using to attend GDC Summer
This year GDC organizers have partnered with events platform SwapcardÂ to provide an accessible and easy-to-use virtual GDC Summer experience; here's what you can expect when you log in next month!
GDC Summer's Session Viewer is live and ready for you to start planning your GDC!
We're one month away fromÂ GDC Summer, andÂ now'sÂ the time for youÂ to start planning out what you're going to see and do so you can get the most out of your time!
Analyst: Mobile games generated 1 billion downloads each week in Q2 2020
According to the latest figuresÂ from market intelligence company App Annie, during the first week of Q2 2020 mobile games were downloaded a record 1.2 billion times worldwide.Â
Sponsored: Learn what it takes to catch cheaters in online games in a free webinar
Join in on this free webinar to learn about modern threats to multiplayer games and how Denuvo Anti-Cheat addresses those threats without requiring modification of the game's source code.
Finnish mobile studio Traplight nets $9 million to support Battle Legion
Finnish mobile studio Traplight has netted $9 million in funding after launching its latest title, Battle Legion
Get a job: Join Remedy as a Technical Director
As theÂ Technical Director, you will be part of the project's core leadership team and own and drive all technical areas and aspects of the project from vision to execution.
Report: Xbox 'encouraging' publishers to keep cross-gen game upgrades free
Xbox is reportedly asking publishers with cross-gen games in the mix not to charge players to upgrade the Xbox One version to the Xbox Series X version.
Don't Miss: A deep dive into the 'old school' save system of Alien: Isolation
How going "old-school" with game saves -- they're manual! -- created a sorely-needed sense of tension in Creative Assembly's first-person horror-shooter Alien: Isolation.
VGDC: Em Reed's 'All Time Greats' article/video picks
Writer & cultural commentatorÂ Em ReedÂ contributes some really interesting links that straddle history, art, academia and culture adeptly.
Video: A microtransaction design primer for game devs
In this GDC 2018 talkÂ ArenaNet's Crystin Cox shares her experience leading microtransactionÂ design efforts for games like Guild Wars 2
to help you design high-quality microtransactions.
GDC Summer's Community Channel offers fun activities to unwind with peers
Much of GDC's appeal comes from serendipitous run-ins you have with peers, so organizers are lining up community-focused activities (from music to yoga to mixology) for you to enjoy during GDC Summer!
Core is paying devs per DAU in a bid to kickstart the creation platform's economy
Core developer Manticore has earmarked $1 million for a Creator Payouts Pilot Program, money that will then be paid out to devs that create and publish games within its games-as-a-platform ecosystem.
Attend GDC Summer to learn how a newbie solo dev landed a game on Xbox Game Pass
It's not easy to get your game noticed, but at GDC Summer next month you'll have a front-row seat to the story of how a solo, newbie dev managed to land their game on Xbox's popular Game Pass service!
Infinity Ward has removed the controversial 'OK' gesture from Modern Warfare
Infinity Ward has pulled the controversial 'OK' gesture from Call ofÂ Duty: Modern Warfare
Mobile game discovery - Why it's tricky for indies
Mobile games grossed almost $70 billion in 2019. But why aren't lots of small and medium indies without experience jumping into the space? Here's some good reasons.
THQ Nordic's Kingdoms of Amalur: Reckoning remaster opens the door for new DLC
THQ Nordic now plans to release brand new DLC for the game after Re-Reckoning launches later this year.
Video: How to prioritize your dev efforts in an era of rising costs
In this GDC 2018 talkÂ devs Pany Haritatos, David Edery, Adrian Crook and Mario Wynands explore design, marketing, and production tactics to help control costs without diminishing your odds of success.
Get a job: Join Game Closure as a Backend Engineer
As a Systems Engineer at Game Closure, you will play a pivotal role in creating a platform to revolutionize the instant games development industry.
Former Microsoft exec Peggy Johnson signs on as Magic Leap CEO
Magic Leap has brought an ex-Microsoft exec in to fill the vacant CEO role following Rony Abovitzâ€™s departure from the seat in May.Â