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July 21, 2019
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  Video Game Deep Cuts: In The Sky, The Dungeon Master Reigns
image This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, & lots more.
2 After 28 years, cofounder Frank Pearce is leaving Blizzard
image Blizzard Entertainment published a blog post today in which company cofounder Frank Pearce lays out his plan to leave the company after 28 years and "pass the torch to the next generation."
1 Don't Miss: Crafting the oppressive soundscape of Wolfenstein II: The New Colossus
image A composer & sound designer on Wolfenstein II: The New Colossus takes us on a deep dive into how he used the sound sculptures at the Baschet workshop to create a unique, oppressive soundscape.
  Get a job: Sony PlayStation, Tequila Works, and more are hiring now!
image Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board!
  Video: A postmortem of Tacoma's experimental VO production
image In this 2017 GDC session, Brightskull's Michael Csurics reveals the extensive, experimental lengths taken to create the voiceover performances in Fullbright's award-winning narrative game Tacoma
  A look at The Sims 1 design docs, and a dev's argument for including same-sex romance
image The Sims programmer Don Hopkins has uploaded a smattering of design documents from the development of the influential life simulation game.
1 Tools to manage Stadia's data usage are in the works, says Google
image Andrey Doronichev, Google’s Director of Product for Stadia, addressed some of the public's concerns in a recent AMA on the upcoming cloud-based game platform.
  Come out to XRDC and learn how your VR skills can be used for public good!
image Hey innovators, the National Institute of Standards and Technology (NIST) is using virtual reality to improve public safety, and you can learn from their work firsthand at XRDC this October!
  Sega ends publishing partnership with narrative studio Interior Night
image Sega has scrapped its publishing deal with Interior Night, the narrative studio founded by former Quanitc Dream and Sony Entertainment Europe designer Caroline Marchal back in 2017.
  Different Tales is a new studio from two of the devs behind The Witcher
image Founded by The Witcher head story designer Artur Ganszyniec and project lead Jacek Brzezinski, Different Tales intends to tell slow burning stories "rooted in the common human experience."
1 How Satisfactory's network optimizations keep multiplayer factories humming along
image Coffee Stain Studios' Gafgar Davallius reveals how Satisfactory is optimized for multiplayer while "handling a base with over 2000 conveyors, transporting thousands upon thousands of items."
2 Don't Miss: Making Insomniac's Spider-Man do what a spider can
image Insomniac Games' Ryan Smith talks to Gamasutra about the game design foundations of Marvel's Spider-Man (and how far back in Insomniac Games history they go).
  Microsoft sees dip in quarterly Xbox revenue as hardware sales slow
image Microsoft has closed out the fourth quarter of its 2019 fiscal year with year-over-year decreases in both its game and Xbox businesses, though full-year game revenue is on the rise.
  Zynga is growing its presence in India with a studio expansion
image Zynga is moving into a new space in Bengaluru, noting that the city has become a game development hub in India.
  Get a job: Disruptor Beam is hiring a Senior Game Designer
image As a Senior Game Designer, you will work with a team of producers, designers, engineers, product managers and marketers to lead the creation of world-class free-to-play mobile games.
  Video: Letting Go - The Florence postmortem
image In this 2019 GDC session, Mountains' Ken Wong discusses the journey of designing the studio's hit debut game Florence, a poignant look at the ups and downs of relationships.
  Ubisoft says porting games to Stadia hasn't been a costly affair
image Ubisoft is one of the major players known to be bringing existing games to Google Stadia and the company says that, at this stage, doing so hasn’t been incredibly expensive.
  Kongregate acquires mobile and browser game Bit Heroes
image Bit Heroes launched on Kongregate's online game portal in 2016, and has now been acquired by the San Francisco-based developer and publisher.
  Please welcome 6 new members to the Advisory Board for GDC 2020!
image Game industry experts Kimberly Voll, M.E. Chung, Grant Shonkwiler, Elan Ruskin, Sean Vanaman, and Eve Crevoshay join the illustrious GDC Advisory Board to help make GDC 2020 the best show yet!
  id Software studio director Tim Willits is stepping down after 24 years
image Tim Willits, the studio director, level designer, and former co-owner of id Software, is leaving the company after 24 years.
  Oculus Quest teardown shows how the standalone VR headset was built
image If you're curious to learn how Oculus squeezed a mountain of tech into its standalone Quest virtual reality headset, you'll want to check out these pictures.
1 PC overtakes PlayStation 4 as Ubisoft's most lucrative platform this quarter
image There's been a changing of the guard at Ubisoft, with PC replacing the PlayStation 4 as the company's most lucrative platform.
  Blog: Turning my grandmother's childhood memories into a game
image Recording a loved ones' memories for use as in-game audio is not as straight-forward as it might sound. In this article, I look into the challenges I faced when doing so.
7 Inside Steam Diving Bell, a tool for 'Wikipedia binging' Steam games
image "Diving Bell's chief strength is its dumbness," says dev Lars Doucet, creator of the recommendation tool. "It's dead simple, transparent, & predictable, but the results are delightful and surprising."
  Alienware co-founder Frank Azor is now AMD's chief architect of gaming solutions
image "The builder and creator in me is ready for the next challenge,” wrote Azor.

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  Video Game Deep Cuts: In The Sky, The Dungeon Master Reigns
by Simon Carless
This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon...
  How to Make a Casual Mobile Game - Designing Sounds and Music
by Pavel Shylenok
Sounds and music are one of the most important parts of the game atmosphere - as equally important...
  NASA Historian considers Kerbal Space Program
by Bob Whitaker
To celebrate the 50th anniversary of the first moon landing, Bob Whitaker talks with Dr. Roger...
1 Satisfactory: Network Optimizations
by Gafgar Davallius
We recently released our second big Update for Satisfactory and one of the things we improved is...
7 Steam Diving Bell: a tool for "wikipedia binging" Steam games
by Lars Doucet
Designing a tool for browsing Steam games "Wikipedia binge" style

[Read More]

arrowPress Releases
One Year Of Game Dev After Graduation
image Buttery Games lead designer Craig Robinson reflects on his first year of game development after graduation, highlighting the challenges that his team faced at the outset.
A Guide To DIY Market Research For Indie Developers
image Damien Yoccoz explains how you can use free resources to find your target audience and make your game more appealing to players through market research.
Tips And Tricks To Manage Open Game Development
image Want to experiment with an early access business model? Goblinz Studio's Yannick Elahee outlines helpful techniques and best practices for managing open development.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

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