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June 21, 2021
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  Don't Miss: Why Apex Legends players are so in love with Skull Town
image Respawn Games design director Jason McCord discusses why Apex Legends players were so excited to return to Skull Town after months away.
  Get a job: Genvid is hiring a Senior Producer
image Genvid Technologies is looking to hire a Senior Producer.
  The Legend of Zelda: Breath of the Wild 2 was the most tweeted about game during E3
image Chatter about Nintendo's open-world sequel bumped the long-anticipated Elden Ring to second place, according to Twitter's own metrics.
  Activision Blizzard passes exec pay package with support from 54% of shareholders
image Bobby Kotick's paycheck is even more controversial than usual this year, despite a significant cut to the Activision Blizzard CEO's salary for this year and next.
  Connect with incredible sponsors and exhibitors at GDC 2021
image Check out all the incredible sponsors showing off the newest in game-making technology at GDC 2021.
1 Xbox Game Studios Publishing has hired Portal lead designer Kim Swift
image Xbox Games Studios Publishing has named Portal lead designer Kim Swift as its new senior director of cloud gaming.
1 Blog: A quick LOD (level of detail) tutorial for Unity
image In this blog post, I will show you why, when and how you should use LOD in Unity. Remember, LOD is not only about the poly count.
1 PlayStation boss Jim Ryan wants more games to support cross-play
image New comments from PlayStation boss Jim Ryan suggest that Sony is working to shed its image as something of a cross-play curmudgeon.
  Report: Mysterious Switch error that halted downloads has been fixed for some users
image Nintendo appears to have quietly fixed a mysterious Switch error that had left some console owners unable to download software.
  Blog: A beginner's guide to designing indie game store pages
image For this post, I wanted to break down the areas you need to focus on when building an attractive store page.
  From action-packed Furi to relaxing romance Haven: A Q&A with The Game Bakers
image "The problem with love is that it's hard to translate into game mechanics...I wanted to feel that relationship throughout the gameplay," says Emeric Thoa, creative director of Haven.
1 PS4 players told to expect issues as Cyberpunk 2077 returns to PlayStation Store
image Cyberpunk 2077 has been relisted on the PlayStation Store, but both Sony and CD Projekt Red have warned PlayStation 4 players to expect some teething pains.
  Square Enix: Outriders made 'good start' thanks to Xbox Game Pass launch
image Outriders publisher Square Enix has said the decision to make People Can Fly's looter shooter available through Xbox Game Pass at launch worked in its favor.
  EA is letting FIFA Ultimate Team players preview loot boxes for a limited time
image EA is testing a new type of loot box in FIFA Ultimate Team that allows players to see what's inside them before hitting purchase.
  Sign up for a virtual portfolio review at GDC 2021!
image You can now sign up for a 10-minute portfolio review session at GDC 2021.
10 Don't Miss: How Hideo Kojima defied the 'impossible' throughout Metal Gear's history
image Take a look back at how Hideo Kojima defied the odds with his work on the Metal Gear Solid series.
  Get a job: InnoGames is hiring a concept artist
image InnoGames is hiring a concept artist to work on a new mobile game.
  Here's what you can get out of a Career Development Pass at GDC 2021
image The Career Development Pass is a quick way to jumpstart your career at the all-digital 2021 Game Developers Conference. Learn more here!
  The actual cost of making a video game: A free talk and Q&A with Mike Rose
image The next (free!) Gamasutra Editorial Forum is a must-attend as we welcome No More Robots' Mike Rose, who will ruthlessly break down the costs--both monetary and mental--that developers need to take into account when making a game.
  Using natural symphonies to create human connections in Sunlight
image "We wanted the forest to represent humanity itself speaking as one, which we feel needs voices and actors from all over the world," say the creators of the Excellence in Audio-nominated Sunlight.
  The relaunched Xbox Design Lab will let you unleash your inner artisan
image Microsoft has relaunched the Xbox Design Lab to let players, developers, and basically anybody with an Xbox (or a hankering for a fancy paperweight) create the gamepad of their dreams.
  Blog: A history of game accessibility guidelines
image A look back at the decades long history of game accessibility knowledge sharing, and the broad the swathe of people who have helped to push the field forwards.
  Some Switch owners have been unable to download software for a week
image Some unfortunate Switch owners are struggling to download software and updates from the Nintendo eShop due to what appears to be a firmware issue.
  Among Us dev Innersloth talks about the human cost of overnight success
image "Among Us going viral, it was just like 'OK, this is my life.' The pressure to get things done quickly was really high."
  Runescape implements cross-platform play and progression after mobile debut
image Jagex's evergreen fantasy MMORPG Runescape has implemented cross-platform play for the first time in its 20-year history after launching on mobile platforms.

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  The Logo Design Process — The steps involved in designing a logo for your game.
by Massih Naisan
This is an article explaining the step by step process on how to design a logo for your game, from...
  Difficulty and disempowerment in a casualized market
by Yeray Pachon
Understanding how the design tool known as emotional engagement can make the player enjoy harsh and...
  Game Dev Digest Issue #99 - A Peek Behind The Curtains
by Mike Marrone
Game Dev Digest Issue #99 - A Peek Behind The Curtains. The latest from the free weekly Unity3d...
1 Level of Detail (LOD): Quick Tutorial
by Ruben Torres Bonet
In this blog post, I will show you why, when and how you should use LOD in Unity. Remember, LOD is...
  A Beginner's Guide to Designing Indie Game Store Pages
by Josh Bycer
Marketing is an increasingly important part of game development, and your store page is crucial for...

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arrowPress Releases
How We Made Our Business Strategy Game More Accessible
image Kunal Oogorah explains how the Business Heroes team accommodates visually impaired players through careful study of the game's presentation and menu design.
Designing A System To Replace Virtual Dice Rolling
image Joris Dormans describes the creation of an inventive gameplay mechanic in Unexplored 2: The Wayfarer's Legacy that replaces virtual dice rolling.
How I Made My First Unity Game In Six Months
image Louise McLennan describes the process of creating her first Unity game Riot Squid over a period of six months as a solo developer.
ADIA Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!
DIGITAL SHOCK INC. We are a team of dedicated professionals that have 20+ years in the outsource gaming industry. We specialize in 3D artwork, and we have worked on titles such as Age of Empires, Superman, Lord of the Rings, and Lego (among many others).
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Ozone Music & Sound
Ozone Music & Sound Game Developers from Austin, London, Sydney and around the world, some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., and Recording Artists, trust their Creative Audio to Ozone Music & Soun
Streamline Media Group
Streamline Media Group Streamline Media Group is more than just video games. We're a global technology and entertainment company with a drive to create and collaborate. We build the bridge between Entertainment, Technology and Production.

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