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  Deep Dive: Making the 2D action game tool Pixel Game Maker MV
image Takuya Hatakeyama, director on Kadokawa's Pixel Game Maker MV, goes in-depth on the creation of the recently-released 2D action game tool.
  Sales down 25 percent at close of GameStop's third quarter
image Sales across nearly every category counted at video game retailer GameStop declined year-over-year, with the company's collectible business once again representing the lone rise in year-over-year sales.
  Get a job: Kongregate is hiring a Business Development Manager
image The Business Development Manager is an integral member of the Business Development team driving growth in Kongregate's publishing program.
  Video: The alchemy and science of machine learning for games
image In this 2019 GDC talk, Ubisoft Montreal's Yves Jacquier explains Ubisoft's strategy for incorporating modern AI and machine learning while making games like Assassin's Creed and Rainbow Six: Siege!
  Nintendo Indie World showcase talks exclusives, sequels, and 2020 lineup
image Nintendo is ensuring indies don’t fall to the wayside as the Switch nears its third year out.
1 Best of 2019: How GoldenEye 007 set a new standard for video game AI
image One of the most influential FPS titles of all time, GoldenEye defied expectations and set the standard for NPC AI for future generations.
  Blog: Sharing accessible narratives through environmental design
image This article examines how The Last of Us, God of War, and Inside create compelling narratives through environmental design.
  Payday 2 won't see parity on consoles and PC, future Switch updates 'unlikely'
image Updates are, for the most part, still heading to consoles though not all existing PC content will make the jump. The Switch version, however, isn't included in those plans.
  Google refuses to budge on Play Store fees after Epic asks for Fortnite exemption
image Google has dismissed the notion it would allow Epic Games to launch Fortnite on the Play Store without paying the standard fees
  Catch a Classic Game Postmortem of FMV chiller 7th Guest at GDC!
image GDC organizers are excited to welcome some of the original development team to GDC 2020 in March for a special Classic Game Postmortem of their influential '90s FMV horror game The 7th Guest!
  Kalypso opens third internal studio to work on 'next-gen' Commandos title
image Kalypso Media has established a new in-house studio to work on the next entry in the Commandos series.
  Blog: Emotional context in decision design
image In this article, I share how we used context and personal perspective in our interactive stories to make choices relevant for the player and easier to implement.
1 Sony will bring MLB: The Show to rival console platforms 'as early as 2021'
image After two decades of PlayStation exclusivity, MLB: The Show will be heading to other console platforms "as early as 2021."
  Blog: Five books to help you better understand player behavior
image Netease UX researcher Henri Brouard has compiled a reading list that should help you better understand player behavior.
  Behind the ingenious audio design of action RPG classic Diablo II
image Diablo 2's audio team reflects on the game's soundscape in this excerpt from David L. Craddock's book Stay Awhile and Listen: Book II - Heaven, Hell, and Secret Cow Levels.
  Get a job: Sony PlayStation is looking for a VFX Artist
image We are looking for a Senior FX Artist to come aboard and help us build the highest quality game FX possible.
  Indies hit with takedowns over trademarked 'Choose Your Own Adventure' term
image Update The owner of the "Choose Your Own Adventure" trademark has issued takedown notices to a number of indie games hosted on over their use of the phrase in game descriptions.
1 Blog: How do bullets work in video games?
image A high-level introduction to how game engines implement projectile logic.
  Rental kiosk Redbox is giving up on video game rentals
image Redbox is winding down the video game side of its rental business and will instead focus entirely on movie rentals moving forward.
3 Best of 2019: Managing your game dev career, from early to late stages
image Iain Angus, development manager at Alien Isolation developer Creative Assembly, offers quick-hit advice for game devs at the start, middle, and later parts of their careers.
  Minecraft update brings cross-platform play to PlayStation 4
image Microsoft-owned Mojang has received the go-ahead to give PlayStation 4 players the ability to play alongside those playing on Xbox One, Switch, and mobile.
  Video: Writing for Lord Shaxx, Destiny's supportive space coach
image At GDC 2019 Bungie's Jonathan To discusses Lord Shaxx's creation as Crucible announcer in the Destiny series, and how the character grew from supporting character to fan favorite.
  Oculus is rolling out controller-free hand tracking for the Quest this week
image Oculus is bringing controller-free hand tracking to the standalone Quest headset earlier than anticipated.
  Report: iDreamSky in talks to acquire Leyou Technologies for $1.4 billion
image Chinese publisher iDreamSky could be about to purchase Hong Kong-based games company Leyou Technologies for $1.4 billion.
  See Death Stranding's AI deconstructed at GDC 2020!
image Kojima's Death Stranding is defined by hard-to-traverse landscapes, and few devs know that better than those responsible for the game's AI and pathfinding systems. Learn how they did it at GDC 2020!

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  The Flip: Turning a Negative Review Positive
by Dora Breckinridge
Any developer knows the frustration of receiving a negative review. While it isn't always guaranteed...
  Video game music composer: Getting your big break (2020 edition)
by Winifred Phillips
Game composer Winifred Phillips discusses ways for new composers to get their first game gig....
  Kliuless #61: Sony's First 25 Years
by Kenneth Liu
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.
  Writings on the Wall: Sharing Accessible Narratives Through Environmental Design
by Sukhraj Johal
How can designers leverage the environment in their games to share accessible narratives to players?...
  Video game purism and mixed media.
by arne neumann
A historical look at video games, how they went from simple interactive games to incorporating...

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arrowPress Releases
The Seven Deadly Sins Of Writing Interactive Fiction
image Lucas Zaper describes many of the pitfalls commonly associated with writing interactive fiction, and offers tips for improving your script to keep players engaged.
When Theme And Mechanics Collide
image Dark Roast Entertainment co-founder James Margaris discusses the intersection of theme and mechanics, explaining how game designers can avoid tonal inconsistency.
Game Design Challenge: Snow Business
image Can you design a game with snow-themed play mechanics? Test your skills in December's Game Design Challenge!
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Uniplay Digital
Uniplay Digital

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