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September 27, 2021
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  A New Taxonomy of Difficulty
by Rhys Frampton
A call to reconsider how we talk about difficulty in games.
  User Research: Players complain about weak characters because of too little damage?
by Yongcheng Liu
Skills adjustment planning is often very careful. Because the adjustment of characters will have...
  Progression mechanisms: Blessing or curse of modern action-adventure games?
by Pascal Luban
Almost every action-adventure game that has been released during the last decade offers players...
  Game Dev Digest Issue #110 - Give your game a makeover
by Mike Marrone
Game Dev Digest Issue #110 - Give your game a makeover. The latest from the free weekly Unity3d...
  Platform non-realtime: could it be a new subgenre?
by Francesco Generali
In this article I propose a new subgenre of platform games.

[Read More]

arrowPress Releases
Resequencing And Dynamic Transitions For Game Music Composers
image Winifred Phillips explores complex deployments of the horizontal resequencing model in Sackboy: A Big Adventure's music design.
Fixing Endgame Design In Grand Strategy Games
image Anton Petrushenkov discusses the endgame flaws apparent in grand strategy games like Civilization V, suggesting solutions for designers to consider.
Unreal Vs. Unity 3D: Choosing The Best Engine For Your Game
image Starloop Studios weighs the advantages and disadvantages of using either Unity or Unreal as frameworks for independently produced projects.
Streamline Media Group
Streamline Media Group Streamline Media Group is more than just video games. We're a global technology and entertainment company with a drive to create and collaborate. We build the bridge between Entertainment, Technology and Production.
ADIA Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
DIGITAL SHOCK INC. We are a team of dedicated professionals that have 20+ years in the outsource gaming industry. We specialize in 3D artwork, and we have worked on titles such as Age of Empires, Superman, Lord of the Rings, and Lego (among many others).

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