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  Designing Monster Hunter: World around the conflict of empathy and violence
image Vice Games' interview with the Monster Hunter: World dev team offers a look at what considerations go into designing new huntable monsters, and how design and realism relate to empathy.
  Minecraft: Story Mode relisted on Xbox 360, but for $100 to deter new buyers
image Minecraft: Story Mode has been relisted on the Xbox 360, but with a noticeable price hike that’s intended to deter new purchasers from buying the game ahead of its official delisting date.
  Video: Designing Gambit Mode for Destiny 2: Forsaken
image In this 2019 GDC session, Bungie's Peter Sarrett dives into how Destiny 2's Gambit mode combines PvE with a smidge of PvP, and explains why it's the story of development gone delightfully right.
  Get a job: New World Interactive is hiring a Head of Production
image New World Interactive is looking for a Head of Production to facilitate a best-in-class game development environment, inclusive of building a culture of success, creativity, low-drama and balanced lifestyle.
2 Don't Miss: Rethinking the RPG to make it fun to be the bad guy in Tyranny
image "You may sell the player with a 'you get to be an evil bully' promise, but for there to be a source of conflict, there needs to be a mountain of bigger bullies to climb and strive against."
  Blog: The importance of definitions in game design
image This post will show you how defining terms in the context of your game can facilitate communication among designers.
  Devs deserve the benefits of a union, says US presidential hopeful Bernie Sanders
image One of the candidates vying for the democratic nomination ahead of the United States’ 2020 presidential election has tweeted in support of unionization in the game industry.
  Come to XRDC for the inside scoop on how VR is enhancing worker safety
image Come out to XRDC in October and learn how one of the world's biggest construction companies uses VR training to put participants "at risk" in a simulated environment without endangering their lives!
  Twitch acquires Bebo to bolster esports offerings
image Twitch has acquired Bebo, an acquisition that sees the company picking up both the 10-person staff and IP of the social network turned esports company.
2 Blog: Design insights we learned at Dreamhack Dallas 2019
image Here's an in-depth look at our budget, detailed session data, and our unexpected discovery of how to influence player perception, which we learned showcasing Summoners Fate at Dreamhack Dallas 2019.
  Check out Opus Magnum dev Zachtronics' entire game design history for free
image Here's something neat! You can now grab SpaceChem and Opus Magnum developer Zachtronics' complete game design history without spending a dime.
  Obituary: Bluepoint Games vice president and founder Andy O'Neil
image Bluepoint Games vice president and founder Andy O'Neil has passed away at the age of 47.
  Blog: A tool for game accessibility and depth analysis - Part 3
image This is the final part in a three-part series describing a method for viewing, analyzing, and comparing depth and accessibility of games. This part provides more example on how to apply the method.
  Niantic has acquired Beasts of Balance developer Sensible Object
image Pokemon Go creator Niantic has acquired augmented reality and hybrid board game developer Sensible Object for an undisclosed fee.
1 Live, die, repeat: How Outer Wilds piques curiosity in an ambivalent solar system
image Outer Wilds is a game whose universe makes you feel small - like a cog in a gargantuan wind-up clock. It's a universe that's ambivalent to your existence; one that shrugs at your presence and absence alike.
  Get a job: Cold Iron Studios is looking for a Senior World Builder
image Cold Iron is seeking an experienced Sr. World Builder to join it in creating a shooter set in the Alien universe for consoles and PC.
  Twitch sues unknown parties over flood of explicit videos on Artifact streams
image Twitch has filed a lawsuit against the streamers that flooded the Twitch page for Valve's game Artifact with videos of explicit content, despite not currently knowing the identities of those responsible.
2 Don't Miss: Stuck on that creature design? Here are some helpful techniques
image In this reprint from the March 2003 issue of Game Developer magazine, Hayden Duvall lays out some tips and tricks for getting the character artist juices flowing.
  Niantic is suing Global++ over modified Pokemon Go, Ingress apps
image Niantic has filed a lawsuit against the group Global++ for creating and releasing hacked versions of the developer’s social mobile games.
  Video: How the 'indiepocalypse' changed the shape of indie success
image In this 2019 GDC talk, indie dev Jason Rohrer digs into some data behind the 2014-2018 'indiepocalypse' to help indies figure out how not to waste 4 years of their life on the next high-profile flop.
  The Oculus Quest saw $5 million in content sales in first two weeks
image The Oculus Quest launched at the end of May, and Oculus parent company Facebook says that the system quickly surpassed $5 million in content sales.
  Oculus: Quest's potential to make VR a 'viable medium' means store curation is a must
image Oculus' stricter approval process for the Quest has caused issues for some VR developers, but the company says such curation is necessary to make VR a viable medium.
1 Blog: Does Sony's absence mean game over for E3?
image ICO Partners' very own Thomas Bidaux takes his annual data-driven look at the media coverage of E3, this year assessing what impact (if any) was caused by Sony's absence.
  Elite Dangerous dev Frontier signs first third-party publishing deal
image Elite Dangerous and Planet Coaster developer Frontier Developments has made its first move into the world of third-party publishing.
  Nintendo has promoted The Legend of Zelda producer Eiji Aonuma
image Nintendo has quietly promoted some of its longest serving producers, including The Legend of Zelda overseer Eiji Aonuma. 

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  The Importance of Definitions in Game Design
by Louis McTague
The games industry is notorious for overloading arbitrary terms in game development, making it very...
2 Originality and Choice: Design Insights We Learned at Dreamhack Dallas 2019
by Ross Przybylski
Here's an in-depth look at our budget, detailed session data, and our unexpected discovery of how...
1 Does Sony's absence mean game over for E3? Here’s what the data says…
by Thomas Bidaux
Yearly look at the media coverage e3, the 2019 edition.
  Video: The first Library of Congress lecture given by a video game music composer
by Winifred Phillips
On April 6th, composer Winifred Phillips delivered the 1st game music composition lecture ever given...
  Video Game Deep Cuts: E3, E3, E3 (and some Non-E3!)
by Simon Carless
This week's roundup includes all kinds of E3 neatness from Los Angeles, including discussion of...

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arrowPress Releases
How We Launched Our Game With No Marketing Budget
image Pixeljam's Miles Tilmann lays out the logistics of launching a game with little or no marketing budget, including tips for reaching out to your audience.
7 Essential Elements For Building Tension In Horror Games
image Daniel Jones highlights the methods that horror games employ to build tension, explaining how you can keep players engaged in the face of fear.
Launching TwinCop: 7 Days Of An Indie Dev's Journal
image Kartik Kini chronicles the story behind his first major indie game release, briefing developers on what they can expect in the week before launch.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Sunrisez Entertainment
Sunrisez Entertainment We are specialized in providing digital art services to the video game and animation industries.
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

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