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  Q&A: How Steam co-op hit GTFO chooses depth over breadth in game design
image "Our philosophy was that we’d rather be one of few ducks in a small pond, than being one of many ducks--and probably a comparatively small one--in a big pond," says 10 Chambers Collective co-founder Simon Viklund.
  Game consoles excluded from tariffs on Chinese imports 'until further notice'
image Video game consoles won't be directly impacted by tariffs imposed on imports from China for the time being, a decision that comes after consoles were granted temporary exemption in the later months of 2019.
  Get a job: Schell Games is hiring a Community Marketing Specialist
image Schell Games is looking for a skilled online community marketing specialist to build and grow communities for our original games, as well as our corporate channels. 
1 Video: Subtitles are changing; don't be left behind
image In this 2019 GDC talk, advocate Ian Hamilton breaks down the best practices for developers to accommodate the growing demand for well-executed subtitles.
  Don't Miss: Breaking down the scenography of Kentucky Route Zero
image Kentucky Route Zero developer Tamas Kemenczy breaks down the game's artistic inspiration.
1 Torchlight successor pivots away from free-to-play following alpha feedback
image The planned free-to-play Torchlight successor Torchlight Frontiers is undergoing a significant shift ahead of launch, and will instead launch as the premium Torchlight III.
  GDC State of the Industry: Most devs feel Steam's 30% cut isn't justified; many prefer 10-15%
image The majority of the nearly 4,000 game makers surveyed for the GDC 2020 State of the Industry survey feel Steam's benefits don't justify a 30% revenue cut; learn more by downloading the free report!
  One single EVE Online ship sale raises over $30,000 for Australian fire relief
image Proceeds from the sale will, as with other PLEX for Good donations, be put toward a real-world cash donation made to the Australian bushfire relief efforts.
  Cast your vote in the 2020 IGF and Game Developers Choice Audience Awards!
image Online voting for the Audience Awards for both the 2020 Game Developers Choice Awards and the Independent Games Festival Awards is now open through next Monday, February 10th at 11:59pm PT!
  Hoof it to GDC and see how Red Dead Redemption 2's horses were brought to life!
image Come to the GDC 2020 AI Summit in March and learn all about how Rockstar's interdisciplinary team approached designing and implementing the realistic horses of Red Dead Redemption 2!
  Nintendo is halting Wii repairs in Japan due to parts shortage
image Nintendo has confirmed it'll no longer be able to offer repairs for busted consoles in Japan, meaning those Wii owners in the region will have to take extra care of their beloved box.
  Blog: Organizing your emotions when designing a game system
image How to organize and direct your thoughts and feelings from a narrative and cognitive perspective in the design of an engaging and dynamic game system.
  There are better ways to learn about coronavirus, says Plague Inc. developer
image Plague Inc. creator Ndemic Creations has reminded players and media outlets that the game isn't a scientific model, and that there are better ways to learn about the recent Coronavirus outbreak.
  Report: Disney is shutting down Storyscape developer Fogbank Entertainment
image FoxNext-owned narrative game studio Fogbank Entertainment has been shut down by Disney, according to a report by GamesBeat.
  Blog: A Creature in the Well trailer analysis
image Let's take a look at why Creature in the Well's gameplay trailer captures the games unique genre unlike anything else. Video with transcript included.
1 Road to the IGF: Zachtronics' Eliza
image Seumas McNally Grand Prize-nominated Eliza puts therapy in the hands of an AI, using algorithm and data to attempt to solve humanity's problems and asking what problems will come of this.
  Get a job: These teams and more are hiring Programmers and Engineers now!
image Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
  Google deal lands Activision Blizzard esports events exclusively on YouTube Gaming
image The newly forged partnership also sees Activision Blizzard using Google Cloud as its 'preferred provider' for game hosting infrastructure moving forward.
  Video Game Deep Cuts: Eternal Doom, Temtem Touryst
image The latest highlights include a look at new titles including Doom Eternal, Temtem & The Touryst, as well as pieces about Destiny historians, comedy in games, the state of video games in China, & more.
9 Don't Miss: How a ragtag band of modders restored Star Wars KOTOR II
image How a ragtag band of rebel modders fleshed out crucial missing sequences in Obsidian's Knights of the Old Republic II, and how that material came to be incorporated into the official Steam version of the game.
  Counterplay Games' Duelyst is going offline for good in February
image Duelyst, the 2016 digital card game from Counterplay Games, is going offline for good next month. The news was shared over on the free-to-play game’s Steam page earlier today.
  Video: A game dev's guide to the UX of engagement and immersion
image At GDC 2017 UX designer Celia Hodent discusses the UX challenges of retention and how to use cognitive science and the scientific method to make your game enjoyable and engaging in the long term.
  Hero bans work for some games but aren't a fit for Overwatch, argues Jeff Kaplan
image "Sometimes the right design decision for one game, is a terrible decision for another game – even if the two games are very similar."
1 Blog: Understanding the 4X genre through an RPG lens
image Why Not Games programmer and designer Nikhil Murthy analyses the role-playing of 4X games.
6 Blog: Fixing random encounters with area tracking
image Taking a look at the classic RPG mechanic of random encounters and how we can turn the often scorned mechanic into a beloved part of any exploration game.

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  The State Of Game Discoverability: January 2020
by Simon Carless
Following my other recent pieces, I have a whole bunch of follow-ups and interesting links for this...
  Video Game Deep Cuts: Eternal Doom, Temtem Touryst
by Simon Carless
The latest highlights include a look at new titles including Doom Eternal, Temtem & The Touryst, as...
  Creature in the Well Trailer Analysis - Is it My Genre?
by M. Joshua Cauller
Let's take a look at why Creature in the Well's gameplay trailer captures the games unique genre...
  Part 5, Putting into play - On organizing thoughts and feelings
by Katarina Gyllenback
How to organize and direct your thoughts and feelings from a narrative and cognitive perspective in...
6 Watch Your Step: Fixing Random Encounters with Area Tracking
by Adam Cohen
Taking a look at the classic RPG mechanic of Random Encounters and how we can turn the often scorned...

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arrowPress Releases
Understanding Player Behavior: What To Read
image Henri Brouard recommends five books that address player behavior and psychology, noting how their collected research can help designers improve their games.
Practical Tools For Game Designers
image Alvaro Salvagno explains how designers can kickstart their inspiration by using simple tools like index cards, notebooks, and mind maps.
Sharing Accessible Narratives Through Environmental Design
image Level designer Sukhraj Johal takes a critical look at memorable scenes from Dead Space, God of War, and other games that effectively showcase environmental storytelling.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Uniplay Digital
Uniplay Digital

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