Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 22, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Unity Game Development Progress

by Alexander Tikadze on 10/29/18 10:26:00 am

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

 


One week ago I started developing android games in Unity, using C#.

The first game I made is called 'Catch the Fruit!'.

Here is what it looks like:

Later I made another game 'Mob Hunter':

A game, where you must shoot arrows at the flying 'Mobs' or Monsters.

There are over 11 mobs and 1 gift box that gives you 1 extra arrow.

 


I will be posting blogs about my progress, new Games and Programming stuff.

​​Here is my CV if you are interested:

http://tikadze.freeasphost.net/TikadzeCV/

 


Related Jobs

Giant Enemy Crab
Giant Enemy Crab — Seattle, Washington, United States
[03.20.19]

Gameplay Engineer
Embodied Inc.
Embodied Inc. — Pasadena, California, United States
[03.20.19]

Junior Scripter
Disbelief
Disbelief — Chicago, Illinois, United States
[03.20.19]

Senior Programmer, Chicago
Disbelief
Disbelief — Chicago, Illinois, United States
[03.20.19]

Junior Programmer, Chicago





Loading Comments

loader image