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May 20, 2019
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Becca Hallstedt's Blog   Expert Blogs


Greetings! I'm an Associate Concept/Texture Artist on World of Warcraft. I previously worked at Netherrealm Studios on Injustice 2 and High Voltage Software on Damaged Core/Dragon Front.

I usually write about my experience breaking into the industry, frustrations with the average formal game education program, and my work as a working artist. If you have questions or comments, feel free to shoot them over to me on my Twitter.

@beccahallstedtArtstation ProfilePortfolio


Expert Blogs

Entering a highly competitive, saturated workforce can feel like jumping into a void, but building productive habits can help you get closer to that dream job. Here are some helpful tips that I've learned along the way!

Advice for GDC newbies! Make the most of this upcoming incredible conference with these simple tips.

Posted by Becca Hallstedt on Mon, 19 Dec 2016 10:48:00 EST in
Explanations on where game development college programs are failing, suggestions on how to objectively improve them, and encouragement for students to make the most of their secondary education.

Going into your first game jam, or maybe your last one didn't go as expected? Here's some advice from experience on how to stay calm and walk away feeling fulfilled.

Posted by Becca Hallstedt on Tue, 11 Oct 2016 10:05:00 EDT in Audio, Business/Marketing, Design, Programming, Production, Art, Indie
A journey with mental health bullcrap and the Chicago indie games community. Posting in celebration of #WorldMentalHealthDay.

Posted by Becca Hallstedt on Mon, 12 Sep 2016 10:10:00 EDT in
Practical advice for sharing your project, spreading your art, or pushing your online presence. Avoid common mistakes to make your posts more impactful, and improve your social media experiences!

Becca Hallstedt's Comments

Comment In: [Blog - 12/19/2016 - 10:48]

That 's an awesome little ...

That 's an awesome little incentive, good on you for encouraging that r n r nAnd about It was hard to convince them to network with local gamedevs in Chicagoland or do anything other than the very specialized thing they want to do at Bungie or Bethesda - that 's ...

Comment In: [News - 08/27/2015 - 04:00]

I think what people read, ...

I think what people read, see, and experience of course effects them. Not all in the exact same way and time frame, but it does effect them. If it didn 't advertising wouldn 't work. Parenting wouldn 't work, Teaching wouldn 't work. Movies ,TV , Books, and music would ...

Comment In: [Blog - 10/11/2016 - 10:05]

Thanks for the support, Bart. ...

Thanks for the support, Bart. I think sometimes the best thing we can do is have these public conversations and just share what we 've been through so that folks know they 're not alone. Hopefully it 'll help someone.

Comment In: [Blog - 09/12/2016 - 10:10]

Definitely give it a chance ...

Definitely give it a chance It 's also a good way to be surrounded by folks who are or really want to go pro.

Comment In: [Blog - 08/24/2016 - 10:19]

That 's awesome I 'm ...

That 's awesome I 'm planning on writing a follow-up article with resources and advice for folks who cannot afford to go to college and want to teach themselves. I 'll definitely be adding links to those, so thanks so much for sharing them

Comment In: [Blog - 06/17/2016 - 09:28]

Great stuff here, thanks for ...

Great stuff here, thanks for sharing It 's awesome to see studios and art leads/directors giving specific advice for applying to entry jobs.