How can you profit from using C# 7.0 local functions in your game? Let's find out
Subscriptions will not dominate video games in the same way as OTT video or music over the next five years, but subscriptions will nevertheless play an important role in user retention and engagement
Writer & cultural commentator Em Reed contributes some really interesting links that straddle history, art, academia and culture adeptly.
An underrated skill when it comes to working in the industry is remaining humble, and its something more people need to learn.
Game art education can be a widely variable experience, and students need guidance to make the right choices for their education.
Mobile games grossed almost $70 billion in 2019. But why aren't lots of small and medium indies without experience jumping into the space? Here's some good reasons.
The Command and Conquer is built around a number of systems that I absolutely love, from its resource harvesting system to how it handles base building. And it's that I want to talk about right now: base building. In particular, the Construction Yard/MCV.
This is a personal research on how the use of the camera in third-person video games has evolved. This is also my first article in this site, so i hope you find it useful and enjoyable! Let me know in the comments section.
During Idle Idol development - our first Idle Game - we came across some balancing challenges we managed to solve with creative approaches. By doing that, we discovered some guidelines that I share in this article as balancing tips for any game.
A reflection on the evils of a culture that values perfectionism, and why we shouldn't let it stop us from creating imperfect works.
One of the main things that afflict an organization is lack of communication. My observation for the last 23 years working in this space is that one of the things that really gets in the way of clear communication is the Perception vs Reality dilemma.
A long article about my experiences as a game developer for the past 10 years, including my failures, successes, and major life events.