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A few weeks ago, I posted a blog post, "10 Easy Steps to Become an Indie Dev." It generated quite a few responses, mainly negative. People complained that I recommended Unreal, that I recommended backing up and source control, and that I wasn't a "real" indie. So, I decided to make a "real" indie game and record it. In this series of videos, I start with a fresh install of Unreal Engine 4.10, and record through the final build canidate. The total time is about 11-12 hours. UPDATE: All videos are now live!