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October 21, 2017
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David Holmin's Blog

 
I'm a video game enthusiast and pastime developer. I analyse old and contemporary games, discuss their design, and try to point out lessons to be learned.
 

David Holmin's Comments

Comment In: [News - 08/21/2017 - 04:08]

Old school bosses are generally ...

Old school bosses are generally big things with slow but devestating attacks that have to be avoided. It 's necessary they take many hits in order to serve their purpose. It would also look silly if they died from a couple of hits. And I would say there 's a ...

Comment In: [News - 03/15/2017 - 06:54]

I would add to this ...

I would add to this list: The omission of quest compass and automatic 'points of interests ' makes exploration more player driven. r n r nI really like that the game makes you observe the world instead of the HUD.

Comment In: [News - 01/12/2017 - 11:08]

I 'm stoked. The versatility ...

I 'm stoked. The versatility and portability makes up for its limited performance as a home console. I just hope it will get an extensive game library. The launch line-up is a bit thin.

Comment In: [News - 12/19/2016 - 05:45]

Sounds good Does that mean ...

Sounds good Does that mean the Switch implementations of Unity and UE will run on top of Vulkan

Comment In: [News - 11/15/2016 - 09:53]

You don 't have to ...

You don 't have to spend a single buck to play the free version, though. We 'll see if the game has enough depth to warrant spending 10 on, but they certainly seem confident about it being more than a stock endless runner.

Comment In: [News - 10/20/2016 - 10:06]

Regarding who it 's for, ...

Regarding who it 's for, I can only speak for myself, but I really like the idea of a console I can bring with me on trips and such to seamlessly continue playing the same games I play at home. I 've wanted Nintendo 's handhelds to plug into the ...