Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 23, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

The Last of Us discussion with Chris Ashton

by David Padron on 07/08/13 09:53:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

In a two part podcast series, Matt and I talk about Naughty Dog’s magnum opus The Last of Us.

Last Of Us Part One
Last Of Us Part Two 

We’re joined by one of the heads of Turtle Rock Studios, Chris Ashton, one of the original Left 4 Dead developers for his perspective on this new zombie game. If zombie game it be.


Related Jobs

Remedy Entertainment
Remedy Entertainment — Espoo, Finland
[01.22.18]

Lead Game Designer
Blackstorm
Blackstorm — Mountain View, California, United States
[01.19.18]

Studio Game Engineer
Plarium Michigan Studio LP
Plarium Michigan Studio LP — Portage, Michigan, United States
[01.19.18]

Senior Systems Designer
Naughty Dog
Naughty Dog — Santa Monica, California, United States
[01.18.18]

Web Developer





Loading Comments

loader image