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May 29, 2020
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Erik Waananen's Blog


Erik Waananen is a Game Designer currently residing in Seattle, WA.  More information on his work can be found at


Member Blogs

Posted by Erik Waananen on Fri, 24 Apr 2015 04:05:00 EDT in Business/Marketing, Production, Console/PC
A modder shares his thoughts on the recent controversy surrounding Valve's announcement to provide storefronts for mods through Steam Workshop.

Posted by Erik Waananen on Fri, 31 Oct 2014 01:40:00 EDT in Design, Production, Console/PC, Indie
In 2002, the world was (trick-or-)treated to a Halloween themed Half-Life mod. 12 years later, a game design student (and fan of the original game) sits down with the mod's creator to reminisce about this Halloween cult classic.

Erik Waananen's Comments

Comment In: [Blog - 04/24/2015 - 04:05]

To expand on the topic ...

To expand on the topic of the amount of revenue modders would make, let s be clear about a couple of things. First of all, many companies don t support mods for their games or some used to, but no longer do . This could be for many reasons, but ...

Comment In: [News - 05/21/2013 - 04:54]

Thank you, Leigh, for sharing ...

Thank you, Leigh, for sharing this opinion piece. It mirrors my thoughts exactly and outlines what I think is genuinely the biggest question our industry faces today. It 's not What features do consoles need to succeed or How do consoles reach the largest audience possible but simply: r n ...