Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 18, 2017
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Jason Pearlman's Blog


Jason Pearlman's Comments

Comment In: [News - 04/18/2012 - 03:30]

Thanks It was pretty intense ...

Thanks It was pretty intense for a while. It 's that other side of the coin where you switch from worrying about the game doing well to worrying about keeping up with the traffic r n r nKeeping things simple is always the best way to go, no one wants ...