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September 19, 2020
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PixelCast 4, Link's Awakening, NEWS, and the Frame Debugger!

by Jeremy Alessi on 09/30/19 09:05:00 am   Expert Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

In PixelCast 4, Jeremy covers The Legend of Zelda: Link's Awakening and dives into one possibility as to why it experiences frequent drops in framerate. Jeremy also reflects on the latest PixelFest developments, covers SO MUCH NEWS, and gets techy with the Unity Frame Debugger.

 


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