John Henderson's Blog
John Henderson is a recovered journalist looking to re-infect himself with the writing bug. He's a past officer of IGDA-Austin (austingamedevs.org) and has many articles, video productions and events to his name.
Member Blogs
Austin and Everything Else is an ongoing outlook on the largest city for game development in America's second-largest state for game development, for the sake of everyone who's ever considered, had in the past, or currently lives here.
Austin and Everything Else is an ongoing outlook on the largest city for game development in America's second-largest state for game development, for the sake of everyone who's ever considered, had in the past, or currently lives here.
Austin and Everything Else is an ongoing outlook on the largest city for game development in America's second-largest state for game development, for the sake of everyone who's ever considered, had in the past, or currently lives here.
Austin and Everything Else is an ongoing outlook on the largest city for game development in America's second-largest state for game development, for the sake of everyone considering, in the past, or is currently living here.
John Henderson's Comments
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[News - 10/12/2015 - 05:32]
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[News - 06/10/2016 - 04:27]
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[News - 02/22/2016 - 04:00]
No one 's yet asked ...
No one 's yet asked or answered the question: Who 's going to be in charge of the Denius-Sams Gaming Academy after he leaves
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[Blog - 02/09/2016 - 01:52]
You might ask whether most ...
You might ask whether most developers you consider indie are actually concerned with commerce at all. If they 're not, and like you said they 're just making the game they want to make, then this article is not speaking to them. r n r nBut there are lots of ...
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[Blog - 01/27/2016 - 12:55]
Ramin, put austin game into ...
Ramin, put austin game into meetup.com. Or go to twitter.com/AustinGameDevCal. I think you 'll be pleasantly surprised. I run a monthly beer night. As Jennifer said, there is absolutely no shortage of game-dev meetups in Austin. The problem is the sheer number of them, and how hard it is for ...
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[Blog - 01/22/2016 - 02:23]