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August 13, 2020
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Kliuless #49: Virtues for Creativity

by Kenneth Liu on 09/13/19 11:02:00 am   Expert Blogs   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.


Kliuless? Gaming Industry Insights #49

Hi, my name is Kenny Liu, and each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.

See more or subscribe at:

Business Strategy

  • Ogilvy & Mather's eight virtues to espouse a creativity-focused culture
  • EA launches cloud gaming technical trial
  • Mobile marketing firm AppLovin invests in game studios
  • Stratechery: The iPhone and Apple’s Services Strategy
    • Related: Apple Arcade will cost $4.99 per month, debuts September 19
  • UK parliamentary committee recommends banning loot box sales to children

XR: AR / MR / VR


  • How 100 Thieves became the Supreme of e-sports
  • Team SoloMid to begin construction on $13-million esports training center in Playa Vista


Tech / Entertainment

  • WP: How Apple uses its App Store to copy the best ideas
  • Bloomberg: Disney Plans Sale of Video-Game Unit Acquired From Fox
  • Looking to become the video-based social network of the gaming world, raises $9 million


  • What we can learn from Nordic developers
  • Remedy's Control is built on [brutalist] foundations
  • Gameboard-1 will be a digital slate for your tabletop board games
  • Eurogamer's 20 best games of the past 20 years (that never get into top 20 lists)
  • Celeste developers form new studio
  • Drivetime raises $11m for games drivers can play on the road
  • Improbable acquires Scavengers developer Midwinter Entertainment
  • HBR: Ranking 42 Countries by Ease of Doing Digital Business
  • NYT: California Approves Statewide Rent Control to Ease Housing Crisis

See more or subscribe at:

LinkedIn: @kliuless

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