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Lillith in Blizzard Entertainment's Diablo IV.
Business
Activision Blizzard exec Chris Paulson joins Skybound ahead of upcoming game launch
Activision Blizzard exec Chris Paulson joins Skybound ahead of upcoming game launch
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Justin Carter
Mar 18, 2024
1 Min Read
Headshot of YouTube and Xbox's Leo Olebe.
Business
YouTube Gaming head Leo Olebe appointed Xbox's global partnerships VP
YouTube Gaming head Leo Olebe appointed Xbox's global partnerships VP
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Justin Carter
Mar 18, 2024
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Hunting for Narrative gold: Designing the treasure hunting world of HAWKED
Hunting for Narrative gold: Designing the treasure hunting world of HAWKED
by
Vladimir Semykin
Mar 13, 2024
8 Min Read
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Marketing
Game Accessibility at GDC 2024
Game Accessibility at GDC 2024
by
Ian Hamilton
Mar 13, 2024
4 Min Read
Production
How to save $10 million on your next game
How to save $10 million on your next game
Mar 7, 2024
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8 Min Read
by
Matthew Zoern
Design
A Game Urbanism Bibliography
A Game Urbanism Bibliography
Mar 1, 2024
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3 Min Read
by
Konstantinos Dimopoulos
Art
A comic-book style action shooter: creating the visual look of HAWKED
A comic-book style action shooter: creating the visual look of HAWKED
Feb 29, 2024
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12 Min Read
by
Margarita Borzykh
Production
Dear Tester, this is how you can help us be innovative
Blog | Dear Tester, this is how you can help us be innovative
Feb 26, 2024
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10 Min Read
by
Christy Dena
Art
How to create comic-book style VFX for games, like in HAWKED
How to create comic-book style VFX for games, like in HAWKED
Feb 16, 2024
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5 Min Read
by
Vladimir Semykin
Design
The Adventures of Micah: The Origin
The Adventures of Micah: The Origin
Feb 16, 2024
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8 Min Read
by
Micah Barga
Design
How chess inspires winning moves for strategic game design
How chess inspires winning moves for strategic game design
Feb 14, 2024
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4 Min Read
by
Christian Lövstedt
Extended Reality
5 Reasons Why Apple Vision Pro Is Significant for XR Gaming
5 Reasons Why Apple Vision Pro Is Significant for XR Gaming
Feb 14, 2024
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9 Min Read
by
Patrick O’Luanaigh
Audio
Crafting Immersive Audio Experiences for Interactive VR Narratives
Crafting Immersive Audio Experiences for Interactive VR Narratives
Feb 12, 2024
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3 Min Read
by
Larry Yu-cheng Chang
Game Platforms
Building the Arcade Cabinet, Part 1: Planning
Building the Arcade Cabinet, Part 1: Planning
Feb 12, 2024
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5 Min Read
by
Nathan Fouts
Business
Forget AI, online safety is the biggest risk facing gaming companies
Forget AI, online safety is the biggest risk facing gaming companies
Feb 9, 2024
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3 Min Read
by
John Brunning
Design
How HAWKED Evolves Extraction Shooters with Treasure Hunts and Puzzles
How HAWKED Evolves Extraction Shooters with Treasure Hunts and Puzzles
Feb 8, 2024
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12 Min Read
by
Vladimir Semykin
Design
Fun, Unrestricted: Embracing Accessibility In Gaming
Fun, Unrestricted: Embracing Accessibility In Gaming
Feb 5, 2024
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5 Min Read
by
Adil Ummer
Production
Transitioning from PC-only development to multiple platforms
Transitioning from PC-only development to multiple platforms
Feb 1, 2024
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5 Min Read
by
Grigoris Nikiforakis
Design
VAUDEVILLE PRE-MORTEM
VAUDEVILLE PRE-MORTEM
Jan 31, 2024
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6 Min Read
by
Simone Odoardi
Design
Robocop: Rogue City and the curse of the shooter/rpg genre smash.
Robocop: Rogue City and the curse of the shooter/rpg genre smash.
Jan 30, 2024
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7 Min Read
by
Jon Place
Business
How to accelerate the gaming industry in 2024
How to accelerate the gaming industry in 2024
Jan 30, 2024
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2 Min Read
by
Rethabile Kau
Design
Level Design Process #01: Cube to Temple
Level Design Process #01: Cube to Temple
Jan 29, 2024
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22 Min Read
by
Amin Montazeri
Production
Navigating the Unknown: Developing a Mixed Reality Game from Ground Up vs. a Console Game
Navigating the Unknown: Developing a Mixed Reality Game from Ground Up vs. a Console Game
Jan 25, 2024
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9 Min Read
by
Fabrice Jouvenot
Design
Difficulty curves: how to get the right balance
Difficulty curves: how to get the right balance
Jan 24, 2024
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5 Min Read
by
Guy Agiv
Marketing
The future of gaming is device-agnostic; it’s time for marketers to adapt
The future of gaming is device-agnostic; it’s time for marketers to adapt
Jan 19, 2024
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3 Min Read
by
Ender Ozcan
Business
Forecasting work in video game development
Forecasting work in video game development
Jan 18, 2024
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10 Min Read
by
Peter Willington
Design
The Realities of Narrative
The Realities of Narrative
Jan 18, 2024
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3 Min Read
by
Juliana Hand
Business
10 BEST TIPS FOR CORPORATE RELOCATION – GAME DEVELOPER EDITION
10 BEST TIPS FOR CORPORATE RELOCATION – GAME DEVELOPER EDITION
Jan 16, 2024
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9 Min Read
by
Deborah Chantson
Marketing
Preparing Your Game for the Holidays: Experience of the ZiMAD’s ASO Department
Preparing Your Game for the Holidays: Experience of the ZiMAD’s ASO Department
Jan 9, 2024
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6 Min Read
by
Vladimir Romanov
Design
A Year With Indie Cup
A Year With Indie Cup
Jan 9, 2024
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8 Min Read
by
Marian Pekár
Design
What should we do with mediocre gameplay depth in management games?
What should we do with mediocre gameplay depth in management games?
Jan 3, 2024
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7 Min Read
by
Oleg Bobrov
Design
Realtime Rendering With OpenGL – A Students Perspective (Weeks 8-9)
Realtime Rendering With OpenGL – A Students Perspective (Weeks 8-9)
Dec 20, 2023
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3 Min Read
by
Josh Church
Marketing
Outsource to Outshine: Scaling Creativity in Gaming Advertising
Outsource to Outshine: Scaling Creativity in Gaming Advertising
Dec 19, 2023
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4 Min Read
by
Daria Rachuk
Design
America, Guns, and Call of Duty
America, Guns, and Call of Duty
Dec 19, 2023
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1 Min Read
by
Bob Whitaker
Business
Golden Years
Golden Years
Dec 19, 2023
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4 Min Read
by
Richard Bottoms
Design
Realtime rendering with OpenGL: a student's perspective (week seven)
Realtime rendering with OpenGL: a student's perspective (week seven)
Dec 18, 2023
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2 Min Read
by
Josh Church
Design
7 lessons from my 7 early games
7 lessons from my 7 early games
Dec 18, 2023
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6 Min Read
by
Marcin Jóźwik
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Infamous bear sex from Baldur's Gate 3
Marketing
'Don't show hole' and other good advice from the Baldur's Gate 3 TikTok account
'Don't show hole' and other good advice from the Baldur's Gate 3 TikTok account
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Mar 19, 2024
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A terrifying creature descends in Saturnalia
Design
The enduring horror of monster encounters in Saturnalia
The enduring horror of monster encounters in Saturnalia
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Chris Kerr
Mar 18, 2024
3 Min Read
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Infamous bear sex from Baldur's Gate 3
Marketing
'Don't show hole' and other good advice from the Baldur's Gate 3 TikTok account
'Don't show hole' and other good advice from the Baldur's Gate 3 TikTok account
by
Holly Green
Mar 19, 2024
5 Min Read
A terrifying creature descends in Saturnalia
Design
The enduring horror of monster encounters in Saturnalia
The enduring horror of monster encounters in Saturnalia
by
Chris Kerr
Mar 18, 2024
3 Min Read
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Mar 18 - Mar 22, 2024
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Trending
Infamous bear sex from Baldur's Gate 3
Marketing
'Don't show hole' and other good advice from the Baldur's Gate 3 TikTok account
'Don't show hole' and other good advice from the Baldur's Gate 3 TikTok account
by
Holly Green
Mar 19, 2024
5 Min Read
A terrifying creature descends in Saturnalia
Design
The enduring horror of monster encounters in Saturnalia
The enduring horror of monster encounters in Saturnalia
by
Chris Kerr
Mar 18, 2024
3 Min Read
Two characters from Apex Legends run toward the camera.
Art
The secret to Apex Legends' gorgeous first-person animation? Mouth cameras
The secret to Apex Legends' first-person gorgeous animation? Mouth-mounted cameras
by
Bryant Francis
Mar 18, 2024
3 Min Read
Featured Blogs
Design
How to build a narrative in a PvP game: without a narrative designer on the team
How to build a narrative in a PvP game: without a narrative designer on the team
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Business
Our Industry Needs a Change
Featured Blog | Our Industry Needs a Change
Mar 13, 2024
Design
The Upside of Using Culture and Personal Stories as Game Pillars
The Upside of Using Culture and Personal Stories as Game Pillars
Mar 13, 2024
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