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October 17, 2017
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Martin Grider's Blog

 

I blog at http://chesstris.com/ about my iPhone games, board games, Game Design, and sometimes other stuff.

 

Martin Grider's Comments

Comment In: [News - 03/03/2015 - 04:56]

There is a subtle distinction ...

There is a subtle distinction between games like A Dark Room and Candy Box sometimes referred to as Unfolding Games and the latest idle games phenomenon. Extra Credits does a good job explaining both, in two different episodes. r n r nThe one you link to, about Unfolding Games came ...

Comment In: [Blog - 02/02/2015 - 01:25]

Great article. I would have ...

Great article. I would have mentioned the hold mechanic that is common in modern versions. Some folks are for, some are against it. Tetris is one of the best selling games in the world, and all of this underscores some of the reasons why, IMO. r n r nAlso, this ...

Comment In: [News - 10/17/2014 - 01:32]

This was not at all ...

This was not at all where I thought this talk was going to go. From the title, I assumed this would be a list of reasons not to juice, or to do something else instead of juicing. But instead, this presentation was basically just a list of bad juice. Spoiled ...

Comment In: [Blog - 02/25/2014 - 12:55]

I would love to see ...

I would love to see an analysis of all these game projects from the perspective of the companies / individuals behind them. 1 Do they do this full time And 2 Is there an established company / team. if so, how many people And how many people are working full ...

Comment In: [News - 11/16/2013 - 10:41]

Pretty impressed this article was ...

Pretty impressed this article was posted before the Q A was even close to over. Excellent talk.

Comment In: [Blog - 11/07/2013 - 07:39]

WTF is USP Not so ...

WTF is USP Not so useful to google something when you don 't know what you 're looking for. I did google it while reading the article, saw nothing that appeared immediately relevant, and closed the search. r n r nI 'm assuming it 's this: Unique Selling Proposition . ...