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In the latest Gamasutra video interview, editor Mike Rose talks to Brjann Sigurgeirsson about the PC release of SteamWorld Dig, and how difficult porting from Nintendo 3DS to PC turned out to be.
Now that the studio has developed for PC and been accepted by Valve, will it be going back to 3DS again? And why did the studio get rejected by Valve for a previous game? Sigurgeirsson discusses all.