Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 20, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Not a Hero: A chat with Roll7's John Ribbins

by Mike Rose on 04/29/14 10:43:00 am   Expert Blogs   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

After the success of OlliOlli on PS Vita, UK studio Roll7 is now working on PC and console ports of the skateboarding game, while simultaneously building side-scrolling cover shooter Not a Hero, and another secret project. Here, the studio's John Ribbins talks to Gamasutra's Mike Rose about how Not a Hero came about.


Related Jobs

Bad Robot Productions, Inc.
Bad Robot Productions, Inc. — Santa Monica, California, United States
[04.20.18]

Creative Director - Design
Stardock Systems, Inc
Stardock Systems, Inc — Plymouth, Michigan, United States
[04.20.18]

Graphics Engineer
Digital Extremes
Digital Extremes — London, Ontario, Canada
[04.20.18]

Technical Designer
Digital Extremes
Digital Extremes — London, Ontario, Canada
[04.20.18]

Game Designer





Loading Comments

loader image