Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Nick Weihs's Blog


Full time game programmer for Insomniac Games, part time hobby game developer badass.


Member Blogs

Posted by Nick Weihs on Wed, 27 Nov 2013 01:32:00 EST in Design, Serious
I'm exploring some ideas about videogames, empathy and society. It's a whole big can of worms. Let me know what you think.

Nick Weihs's Comments

Comment In: [News - 12/07/2012 - 02:01]

Definitely seems more important than ...

Definitely seems more important than some top dudes getting fired over at Bioware. That kind of thing happens all the time. r n r nI think 5 is still a good point though. One of the problems with E3 in particular in the last couple of years is getting the ...

Comment In: [Blog - 12/01/2012 - 12:21]

This is something that has ...

This is something that has really bugged me in the past as well. I understand the argument that defaulting to no even though you 'd pick yes 99 is a cultural thing. I also understand that there are platform cert requirements that introduce unnecessary seemingly UI. But the example here ...