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November 30, 2020
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Games Can Tell Any Story

by Pietro Polsinelli on 07/27/20 12:31:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

This is a video interview done at Indiecade 2019 where Daniel and myself talk about games as a maturing medium, narrative games, applied games, audiences, markets. We also chat about making bizarre football games, the death of anthropology. Roland Barthes, what is success, the power of negative reviews...

Daniel integrates the video chat with beautiful short video references.



 


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