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Game Design Dictionary

by Richard Terrell on 11/22/11 09:37:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 


 

Download The Critical-Glossary in this convenient PDF file. Works especially well on the iPad. For Kindles, rotate the screen view to the side for optimum viewing. 

 

  • A dictionary or Glossary of video game design terms.
  • 450 entries and counting! updated 11/11/2011 
  • 100% Free. Use it. Share it. 
  • Features links to articles for examples, pictures, video, and interactive demos. 
  • Contains definitions from Wikipedia, Sirlin.net, A Dictionary of Video Game Theory, and danielprime.com
  • Send any questions, comments, or concerns my way. See contact info here

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