Video Game Deep Cuts: Summer In Mara's Shipbreaker Wildfire
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[Actually, the very first game I worked on as a pro game designer was bundled with a 3D card.]
It’s issue number 200 (I think!) of Video Game Deep Cuts on Substack, so thanks for all of those still sticking around.
Nowadays, betwen 2,500 and 3,000 people actually open and read each of these newsletters across Substack and Gamasutra, and as many as 250 click through on each individual link, so… that’s great! Will keep it going as long as I can…
- Simon, curator
The Current: New(er) Games To Consider

The Culture: Game Culture & Deep Dives

The Past: Game History

The Other Goodness

Thanks for reading, and see you next week.
Simon.