Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 23, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Wes Jurica's Blog

 

Co-Owner of Gigibit Games

† † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † † †

Unity is the bane of my existence and a dear old friend. Always looking for great coding techniques and game optimization tips. I'm looking forward to trying the Unreal Engine at some point but, for now, Unity is for me.

 

Wes Jurica's Comments

Comment In: [News - 09/22/2017 - 11:32]

I get it BlueHole but, ...

I get it BlueHole but, unfortunately, that is the way game development works. There is plenty in Battlegrounds that has been pioneered by other studios.

Comment In: [Blog - 09/19/2017 - 10:06]

This is great stuff here ...

This is great stuff here I had no plans to make a isometric game, especially in 2D but, now I may have to look into it. Thanks

Comment In: [News - 09/19/2017 - 07:15]

Very interesting. This should be ...

Very interesting. This should be a lot of fun to play with.

Comment In: [News - 09/18/2017 - 04:00]

No mention of the biggest ...

No mention of the biggest upgrade to the Nemesis system. Microtransactions. Is that an improvement r n r nCan 't wait for this, the latest in the long line of premium games to be ruined by microtransaction avarice, to come out to the extreme applause by the fans that loved ...

Comment In: [Blog - 09/14/2017 - 10:39]

I agree with you. The ...

I agree with you. The biggest problem is presence and because of the visual immersiveness of VR, it is the uncanny valley. Your eyes alone will never trick your other senses into believing the motion that would be necessary to fulfill the illusion. Not sure how to fix it besides ...

Comment In: [News - 09/11/2017 - 10:38]

I don 't think a ...

I don 't think a company has any right to the video or monetization of a video created by another person as long as it falls under fair use. r n r nI would never try to take down a YouTube video even though there are plenty of them that ...