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Wes Jurica's Blog

 

Co-Owner of Gigibit Games

                                                                                                                                                                                                       

Unity is the bane of my existence and a dear old friend. Always looking for great coding techniques and game optimization tips. I'm looking forward to trying the Unreal Engine at some point but, for now, Unity is for me.

 

Wes Jurica's Comments

Comment In: [News - 01/12/2018 - 03:11]

Did you even think about ...

Did you even think about what you wrote here Amazing

Comment In: [Blog - 01/02/2018 - 10:19]

Wonderfully simple shader Are you ...

Wonderfully simple shader Are you moonlighting by chance

Comment In: [News - 12/21/2017 - 10:39]

This should be interesting. How ...

This should be interesting. How many top games are going to lose their loot boxes during their redesign and come back with loot box systems that feel totally different

Comment In: [News - 12/20/2017 - 10:12]

I 'm looking forward to ...

I 'm looking forward to trying this out but, until these AR devices have a display solution that gives a full field of view, I don 't imagine them being very good.

Comment In: [Blog - 12/15/2017 - 10:59]

MX Vs. ATV Reflex has ...

MX Vs. ATV Reflex has one of my favorite loading screen. A small stunt park to practice jumping, turning, and stunts. I would sometimes play the loading screen for longer than I would play the race.

Comment In: [News - 12/07/2017 - 01:43]

They don 't want transparency ...

They don 't want transparency because there are no set odds for everyone and these companies don 't want people to know the truth. Odds of drops are individually tailored to each player based on how much money the companies think they can bilk from each player. It is not ...