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William Ravaine's Blog   Expert Blogs


I’m currently working as a software engineer at Fabrication Games, an  independent game development studio in Stockholm focusing on mobile games. 

I have recently released Bugfest, an addictive cartoony bug squishing game for iPhonem iPad and web browser. 

I have previously worked for DICE as lead programmer on Battlefield Heroes and tech engineer on Battlefield Play4Free.

You can access my personal website at


Expert Blogs

Posted by William Ravaine on Mon, 24 Jan 2011 03:19:00 EST in
Postmortem of Bugfest, a game developed for iPhone, iPad and Web Browser with the Unity engine.

William Ravaine's Comments

Comment In: [News - 06/30/2017 - 02:00]

Wow, I really have a ...

Wow, I really have a hard time believing that Blizzard lost the source code to one of their legendary games...

Comment In: [News - 05/21/2014 - 08:04]

It 's simple: it 's ...

It 's simple: it 's the god damn awful winter. When you have 6 months to spend indoors and have a computer nearby, you 're bound to spend some quality time with it :

Comment In: [News - 05/21/2014 - 12:49]

Awesome, I 've been wanting ...

Awesome, I 've been wanting to revisit my favorite places of Dereth without a monthly fee :

Comment In: [Blog - 05/14/2014 - 04:49]

I wouldn 't put all ...

I wouldn 't put all F2P games in the same bag. There 's a rather large chunk of them out there that I don 't find enjoyable at all: the kind that 's full of energy bars, timers, consumables and pay-to-win mechanics, most likely designed by a bunch of MBAs ...

Comment In: [News - 05/09/2014 - 07:05]

Thanks for a good read. ...

Thanks for a good read. The Room games are brilliant btw, I think you 're really underselling them for the kind of quality experience you provide. I 'd gladly buy more of them at 5 a pop on mobile.

Comment In: [News - 03/25/2014 - 05:56]

Bleh. Disapointing : ...

Bleh. Disapointing :