Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


DevLOG of Rushout - new ragdoll shooter and funny 3D platformer

by Yali Papacubec on 06/14/21 11:37:00 am

2 comments Share on Twitter    RSS

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.


Action 3D ragdoll shooter with simple gameplay will easily distract you from all your worries and troubles!

You must pass all obstacles, hit all targets and set a time record. Winner receives a prize.


  1. Single player - no crowd of players. All the beauty of the graphics and all the pleasure belongs entirely to you
  2. Simple gameplay - no need to strain too much, just relax and enjoy your precision and agility
  3. Ragdoll physics - now it has a lot of fans. Even if you lose and fall, it will be fun!
  4. Each dream level provides a new environment, different obstacle mechanics, new enemies, new transformations of the hero, new weapons and new Monster Boss.
  5. Become the best - score the most points, set a passing high score and get an interesting prize and new game status on Steam
  6. Your Hero is yours to customize. With outfits from builder to hen, skydiver, miner, tiger, astronaut and ninja. Choose your head, face, upper and lower body and get creative with the colors!


Rushout Workshop

Later, I will open the workshop and the players themselves will be able to create many items.

I am also looking for interested people to make game sounds and English copywriter ✍








Hi ! My name is Yali PapaCubec and I need your any support !

Tentative release date October 2021

Any feedback is welcome (ideas for new levels, interesting obstacles, new weapons, enemies, hero skins, etc.)

Wishlists would be muuuch appreciated and are super helpful for indie devs like me


You Tube




TikTok some funny moments from gamedev

And you can support me here:



Thank you!

Related Jobs

Insomniac Games
Insomniac Games — Burbank, California, United States

Technical Artist - Pipeline
Insomniac Games
Insomniac Games — Burbank, California, United States

Engine Programmer
Legends of Learning
Legends of Learning — Baltimore, Maryland, United States

Senior Gameplay Engineer - $160k - Remote OK
Bytro Labs GmbH
Bytro Labs GmbH — Hamburg, Germany

Senior Product Owner / Live-Ops Owner (f/m/x)

Loading Comments

loader image