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Category: Visual Art

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Posted by Simon Carless on 06/14/19 11:34:00 pm in Art
This week's roundup includes all kinds of E3 neatness from Los Angeles, including discussion of Nintendo's announcements, the PC Gaming Show, Microsoft's xCloud vs Google Stadia (or not!), as well as another 10+ links that aren't about E3 at all.

Posted by Junxue Li on 06/14/19 10:21:00 am in Art
In the last decade, our team/as art contractor creates background art for various story games. In this series of posts, I will introduce the key features of different types of story games. And as an art producer, I would go deep into the art production a

Posted by Simon Carless on 06/08/19 08:35:00 pm in Art
This week's roundup includes a look at some great community events - from the fighting game scene's Combo Breaker to Japanese indie dev scene's BitSummit, as well as a peek at the first ever E3 Expo, kids apps, D&D in 2019, & lots more.

Posted by Tom Safarov on 06/10/19 10:32:00 am in Art
In this post originally published on RocketBrush Studio's Blog, you will find a simple tutorial on creating your game character from the idea to the completed work.

Posted by JP Nogueira on 06/10/19 10:26:00 am in Art
There is an enemy archetype very common in games, one that mimics the player’s abilities and often shows itself as the main character double. Also named as a “dark” or “shadow” version, it usually lingers on players’ minds and generating rich

Posted by Craig Robinson on 06/06/19 10:18:00 am in Art
Craig shares 1.5 years of learning game development while working a full time job. He talks about the summer leading up to creating Buttery Games and starting LUMEN: Lost Passages as a way to escape.