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May 26, 2018
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Category: Visual Art


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Posted by Simon Carless on 05/20/18 10:39:00 pm in Art
This week's highlights include a gigantic video on the seminal The Secret Of Monkey Island, a look at Harry Potter vs. Fortnite in the mobile arena, and the future of The Binding Of Isaac, among many others.

Posted by Simon Carless on 05/13/18 10:23:00 pm in Art
This week's game writing, audio & video highlights include a podcast with Jason Rohrer on One Hour One Life, as well as analysis of the acclaimed Frostpunk and lots more besides.

Posted by Trent Polack on 05/07/18 12:13:00 pm in Art
Details on the GitHub repository where I keep a variety of free game development resources: assets, UE4 content, git and OS scripts, experiments, UE4 C++ code, sample World Machine files/output, etc. So: here's all that and why/what it is.

Posted by Simon Carless on 05/06/18 10:48:00 pm in Art
This week's highlights include an attempt to archive key Flash games, a deeper look at Valve's upcoming Artifact, and a super-deep oral history of Panzer Dragoon Saga, among others.

Posted by Trent Polack on 05/03/18 11:41:00 am in Art
A step-by-step breakdown of my final scene composition iteration process for environmental lighting, effects, clouds, atmospherics, and volumetrics in Steel Hunters (in Unreal Engine 4).

Posted by Simon Carless on 04/29/18 10:40:00 pm in Art
This week's highlights include multiple God Of War interviews, how Budget Cuts moves in VR via portals, and an interview with Super Mario 64's facial sculptor, among others.