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July 19, 2018
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Category: Audio


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Posted by Simon Carless on 06/18/18 12:01:00 am in Audio
This week's highlights include lots of E3 news, a Grim Fandango reading to remember, and a stellar analysis of Another World/Out Of This World.

Posted by Winifred Phillips on 06/14/18 11:15:00 am in Audio
The 3rd of a 4-part series. Video game composer Winifred Phillips shares ideas from her GDC 2018 talk, Music in Virtual Reality. Part 3: Diegetic versus Non-Diegetic, with a discussion of composition & recording methods to make music fit into a VR world.

Posted by Simon Carless on 06/10/18 07:36:00 pm in Audio
This week's highlights include a retrospective of the Diggin' In The Carts game music album, a unique video on the history of Bethesda, and many more besides.

Posted by Urbain Bruno on 05/31/18 09:12:00 am in Audio
Why we decided to work with two different music composers on Shift Quantum holding strong to one of our core pillar: binary conflict at the core of both our mechanic but also our black and white art style.

Posted by Simon Carless on 05/28/18 10:46:00 am in Audio
This week's highlights include a look at the making of Cultist Simulator, behind the scenes on the relatively recent - and troubled - Splatterhouse reboot, and lots more.

Posted by Simon Carless on 05/20/18 10:39:00 pm in Audio
This week's highlights include a gigantic video on the seminal The Secret Of Monkey Island, a look at Harry Potter vs. Fortnite in the mobile arena, and the future of The Binding Of Isaac, among many others.

Posted by Winifred Phillips on 05/15/18 09:44:00 am in Audio
The 2nd of a 4-part series. Video game composer Winifred Phillips shares ideas from her GDC 2018 talk, Music in Virtual Reality. Part 2: 3D versus 2D, with an exploration of the role spatial delivery can play in music implementation in a VR environment.

Posted by Simon Carless on 05/13/18 10:23:00 pm in Audio
This week's game writing, audio & video highlights include a podcast with Jason Rohrer on One Hour One Life, as well as analysis of the acclaimed Frostpunk and lots more besides.

Posted by Simon Carless on 05/06/18 10:48:00 pm in Audio
This week's highlights include an attempt to archive key Flash games, a deeper look at Valve's upcoming Artifact, and a super-deep oral history of Panzer Dragoon Saga, among others.

Posted by Simon Carless on 04/29/18 10:40:00 pm in Audio
This week's highlights include multiple God Of War interviews, how Budget Cuts moves in VR via portals, and an interview with Super Mario 64's facial sculptor, among others.