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March 23, 2019
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Aaron Pierce's Member Blogs

Posted by Aaron Pierce on Sat, 04 Apr 2009 08:22:00 EDT in Production
The a suggestion for a scheduling and tracking application in game production, and why you can't live without a schedule.


Posted by Aaron Pierce on Wed, 01 Apr 2009 07:54:00 EDT in Design
A quick break down and explination of what I think makes a good game.


[Previous Aaron Pierce Blogs]