Adam Bishop's Blog
Adam is the lead developer at independent studio Pykrete Games. While he no longer works full-time in the games industry, he still works on games in his spare time. Information on current and upcoming projects and prototypes can be found at https://www.pykretegames.com/.
"Don't bother," she said.
Want to start making video games but don't know where to start? I've got a few suggestions.
Developers build a trust with players over the course of a game. Don't betray it for the sake of a "shocking" plot twist.
Digital sales aren't just affecting which games I play, they're affecting how I play them too.
An account of the constant sexual harassment I've witnessed in this industry and why gamers need to stop feeding into it.
Why the concept of "replay value" typically misses the point.
Adam Bishop's Comments
[News - 02/27/2020 - 09:40]
[News - 07/17/2019 - 01:34]
If I 'm reading this ...
If I 'm reading this correctly 93 of Ubisoft 's revenue is now digital Only 7 from physical retail
[News - 04/17/2019 - 09:00]
[News - 06/07/2018 - 04:02]
For the last two weeks, ...
For the last two weeks, Valve has been raked through the coals for removing the visual novels and praised for removing Active Shooter. It seems like they are in a no win situation. r n r nNo matter what they do there will always be some people who disagree because ...
[News - 10/04/2016 - 04:01]
[Blog - 01/17/2018 - 06:19]
I agree with Sina. Look ...
I agree with Sina. Look at how huge Assassin 's Creed Origins is in comparison to the first couple of Assassin 's Creed games, for example. And now it feels like every RPG is aiming to be 80-100 hours when games like Chrono Trigger used to take 20 hours I ...