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Adam Smith's Blog

 

I am a User Experience consultant whit an interest in gaming and usability.  Often referred to as Game User Research.  

I like working out how user experience (UX) and user centred design (UCD) principles can be applied to gaming.  Games are fascinating because the player has in essence purchased a puzzle and the tools they use to solve this puzzle are the UX element. Making a puzzle that is easy to manipulate but hard to solve is the basis of a fun game.

 

Member Blogs

Posted by Adam Smith on Mon, 31 Mar 2014 08:03:00 EDT in Design, Production, Social/Online, Smartphone/Tablet
First impressions matter a lot for any design. First impressions colour all our later feelings about a game. With free-to-play games this first impression is critical. Here I talk about some of the design factors that affect first impressions.



Adam Smith's Comments

Comment In: [Blog - 03/31/2014 - 08:03]

Thanks for your comments. r ...

Thanks for your comments. r n r nThat is very true. We certainly do stuff because our friends do. The power of a friends referral is strong and could counterbalance a bad initial experience. More games should have invite a friend mechanics.