Arnaud Thion's Blog
In 2013, I started my company Fazhom.
To be an independant developer (liberty) and to develop my own games (creativity).
This, is my journal.
Member Blogs
I've been playing Resident Evil Remastered and Resident Evil 7 quite a few times and, which is most important, always with the same pleasure...
I'm trying to understand why.
The evolution of the fight system from the early prototype to the final version and beyond!
How the fight system in High Dragon came to be what it is.
Just a quick overview of the way a level is created
I hate when my boss waste my time. When I'm my own boss, it's even worst!
This is an introduction to the creation of the sequel of my first commercial game "Path of Destruction", starting with the subject I'm currently working on: how to tell the story