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December 7, 2019
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Ash Davis's Blog

 

Ash is a professional software developer living in Brisbane Australia. 

After many years in game development (and a few in finance) he is now a developer of serious games and simulations. He is also developing products in the cloud and mobile spaces.

Ash organizes community groups in Brisbane relating to game development:

http://www.meetup.com/Game-Technology-Brisbane/
http://www.meetup.com/Game-development-Brisbane/

Ash has open source projects on github:

https://github.com/codecapers
https://github.com/RealSeriousGames

Ash has a blog now for articles on game dev, serious games and simulations:

www.what-could-possibly-go-wrong.com/

Please look up my full bio on linked in: https://au.linkedin.com/in/ashleydavis75
Or on my webpage: www.codecapers.com.au

 

Member Blogs

Posted by Ash Davis on Tue, 11 Oct 2016 10:06:00 EDT in Production
In this article I'll look at version control from the game dev perspective. I'll help you understand the problems it solves and I'll show you how to use it more effectively. I expose the problems it can cause and discuss the unresolved problems we face.


Posted by Ash Davis on Tue, 26 Jul 2016 10:18:00 EDT in Programming, Production
Covers theory, principles and practical techniques to help your testing efforts.


Posted by Ash Davis on Mon, 29 Jun 2015 01:49:00 EDT in Programming
In this article we talk about our experience making the promises pattern work for game development. We aim to explain how promises can improve your game development process.



Ash Davis's Comments

Comment In: [Blog - 07/26/2016 - 10:18]

Thanks for your feedback. r ...

Thanks for your feedback. r n r nFor DI I have an article coming up about how to do simple Scene-based DI in Unity. It 'll be a couple of months at least before I can publish that one. That article will document a simpler and more Unity-friendly method of ...