Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 4, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Bashar Abdullah's Blog

 

Bashar Abdullah is a long time web developer who specialized in PHP and Java for the five years he spent working fulltime in the private and government sector. Eventually, he decided this wasn't the path he wants to lead, and ventured on his own startup adventure. At around that time, he became acquainted with Ruby on Rails framework, and fell in love with it instantly. He spent his years since then working on it, launching a football tickets search engine in 2010. In early 2015, decision was made to shut it down, and start a new chapter.

This time, he felt he wants to try something new. Being someone who follows his passion, the idea to finally try making his own game stuck with him. As he explored the field, and started mingling with game developers and artists, he quickly realized that something was not right. Finding the right partner and talent for the game seemed like a constant challenge, and sort of random. He realized people needed to visit different sites based on the skill desired. And very often those sites weren't specifically targeted at the game industry, but can sometimes fulfill the need. He figured if he's going to get into the gaming industry, he might as well try and do what he knows best.

So in late 2015, Bashar launched his latest project. Skirmish.io is a social game development portfolio site for everyone working in the game industry. He designed it to be visual, social, specific to the game industry, and accommodating the various talents in the industry. He's still working on it every day to make it a one stop for all talents in game industry to build portfolio, connect and make hires.

To this day, Bashar still dreams and works to make building his own game a reality.

 

Founder: http://skirmish.io

 

Member Blogs

Posted by Bashar Abdullah on Tue, 18 Apr 2017 10:34:00 EDT in Business/Marketing, Programming, Indie
We speak with Nickolas Crisci about his path leading to being an indie game developer, developing Will Glow the Wisp, and successfully getting it greenlit. Nicki also gives some insight about the indie game development community in Germany.


Posted by Bashar Abdullah on Wed, 12 Apr 2017 10:08:00 EDT in Audio, Programming, Indie
We speak with Rachael Naylor, Founder and CEO of The VoiceOver Network. She is working to bridge the gap between voice actors and game developers through her upcoming GET YOUR GAME ON event happening in London.


Posted by Bashar Abdullah on Thu, 06 Apr 2017 10:56:00 EDT in Design, Art
We had a chance to speak with the young talented concept artist and level designer from Indonesia, Raihan (a.k.a Ray_Ark). Ray is a young self-taught Indonesian concept artist and world designer.


Posted by Bashar Abdullah on Thu, 30 Mar 2017 09:56:00 EDT in Audio, Indie
Earlier this week we spoke to Will Helliwell, an aspiring young composer from England. You may listen to the podcast, or read the full transcript below.


Posted by Bashar Abdullah on Mon, 04 Apr 2016 01:32:00 EDT in Business/Marketing
GDC 2016 is over. Now what? How do you make the most of it after it's over? What happens to all those business cards you gathered? Tip: You don't just shelf them.



Bashar Abdullah's Comments

Comment In: [Blog - 04/04/2016 - 01:32]

Thanks. The Googling idea is ...

Thanks. The Googling idea is good. I did it actually, but forgot to add it. r n r nSelfie is even better, save for the awkwardness. I think it can work with limited number, but I won 't dare ask every person who hands me business card : r n ...